Статистика матча VSins vs 52

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Победа сил света

35 17 минут, 50 секунд 7

VSins

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
12
Melwis 2 5 3 147/9 8.4K 463/531 9.2K 0 0
7
DoMoVoY_999 2 9 3 15/1 2.7K 191/185 3.7K 0 0
9
WhyAmIAliveee 2 4 4 59/1 5.4K 321/324 4.2K 0 0
10
ShinimiGOD 0 10 3 60/3 5.1K 293/332 7.6K 0 0
6
itpessesmeoff 1 7 5 5/2 3.3K 186/173 4.9K 0 0
1
4
7
8
10
11
14
15
18
19
22
23

Team 52

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
14
Serenada4324423 10 1 15 100/4 11K 610/664 17K 954 0
15
dijdallax 10 1 4 171/5 13K 691/731 15K 1.6K 59
14
otuka 1 2 9 169/1 10K 569/691 7.8K 218 0
11
amoralis9 7 1 17 9/0 5.8K 354/457 11K 105 0
11
waveformn 7 2 14 14/7 5.7K 336/395 12K 259 192
2
3
5
6
9
12
13
16
17
20
21
24
HP 638 MP 291

Tusk

Melee - Initiator, Disabler, Nuker
23 +3.9
23 +2.1
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    50-54
  • Базовая броня
    4.68
  • Дальность атаки
    150
HP 552 MP 291

Meepo

Melee - Carry, Escape, Nuker, Disabler, Initiator, Pusher
24 +2.2
17 +2.1
18 +1.9
  • Скорость передвижения
    320
  • Базовая атака
    46-52
  • Базовая броня
    7.4
  • Дальность атаки
    150
HP 534 MP 303

Chen

Ranged - Support, Pusher
23 +2
15 +2.1
19 +3.2
  • Скорость передвижения
    305
  • Базовая атака
    9-16
  • Базовая броня
    2
  • Дальность атаки
    650
HP 534 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    9-19
  • Базовая броня
    1.4
  • Дальность атаки
    525
HP 426 MP 351

Io

Ranged - Support, Escape, Nuker
17 +2.7
14 +1.6
23 +1.7
  • Скорость передвижения
    320
  • Базовая атака
    4-10
  • Базовая броня
    3.8
  • Дальность атаки
    500
HP 638 MP 267

Omniknight

Melee - Support, Durable, Nuker
23 +3.1
15 +2
16 +2.1
  • Скорость передвижения
    315
  • Базовая атака
    54-64
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 480 MP 525

Lina

Ranged - Support, Carry, Nuker, Disabler
20 +2.4
23 +2.4
30 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    51-59
  • Базовая броня
    3.68
  • Дальность атаки
    670
HP 534 MP 405

Shadow Demon

Ranged - Support, Disabler, Initiator, Nuker
23 +2.6
18 +2.2
22 +3.6
  • Скорость передвижения
    290
  • Базовая атака
    51-55
  • Базовая броня
    2.88
  • Дальность атаки
    500
HP 444 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
18 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    6.8
  • Дальность атаки
    300
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 705 MP 267

Primal Beast

Melee - Initiator, Durable, Disabler
26 +4.3
15 +1
16 +1.7
  • Скорость передвижения
    305
  • Базовая атака
    62-64
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
16 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 498 MP 279

Sand King

Melee - Initiator, Disabler, Support, Nuker, Escape
21 +2.3
19 +1.8
17 +1.8
  • Скорость передвижения
    290
  • Базовая атака
    7-15
  • Базовая броня
    4.8
  • Дальность атаки
    150
HP 728 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
27 +3.5
16 +1.6
23 +2.7
  • Скорость передвижения
    285
  • Базовая атака
    50-54
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 534 MP 303

Morphling

Ranged - Carry, Escape, Durable, Nuker, Disabler
23 +3.2
24 +3.9
19 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    36-45
  • Базовая броня
    2.8
  • Дальность атаки
    350
HP 480 MP 327

Dark Willow

Ranged - Support, Nuker, Disabler, Escape
20 +2
18 +1.3
21 +2.6
  • Скорость передвижения
    290
  • Базовая атака
    5-13
  • Базовая броня
    3.6
  • Дальность атаки
    475
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 480 MP 363

Arc Warden

Ranged - Carry, Escape, Nuker
20 +2.4
20 +3
24 +2.6
  • Скорость передвижения
    285
  • Базовая атака
    53-59
  • Базовая броня
    4
  • Дальность атаки
    625
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 444 MP 339

Mirana

Ranged - Carry, Support, Escape, Nuker, Disabler
18 +1.9
26 +2.5
22 +1.4
  • Скорость передвижения
    285
  • Базовая атака
    -2-2
  • Базовая броня
    3.2
  • Дальность атаки
    630
HP 534 MP 303

Marci

Melee - Support, Carry, Initiator, Disabler, Escape
23 +3
20 +1.8
19 +1.5
  • Скорость передвижения
    315
  • Базовая атака
    7-13
  • Базовая броня
    4
  • Дальность атаки
    150
HP 462 MP 219

Anti-Mage

Melee - Carry, Escape, Nuker
19 +1.6
24 +2.8
12 +1.8
  • Скорость передвижения
    310
  • Базовая атака
    53-57
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 498 MP 327

Naga Siren

Melee - Carry, Support, Pusher, Disabler, Initiator, Escape
21 +2.4
21 +3.3
21 +2
  • Скорость передвижения
    330
  • Базовая атака
    44-46
  • Базовая броня
    5.2
  • Дальность атаки
    150
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150

Phase Boots

1500
  • + 50 Movement Speed
  • + 18 Damage (MELEE)
  • + 12 Damage (RANGED)
  • + 4 Armor

Active: Phase

Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

Movement speed bonuses from multiple pairs of boots do not stack.

Boots that allow the wearer to travel between the ether.

Компоненты:

500
550
450

Bottle

675

    Active: Regenerate

    Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
    Passive: Store Rune

    Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

    An old bottle that survived the ages, the contents placed inside become enchanted.

    Quelling Blade

    100

      Active: Chop Tree

      Destroy a target tree.
      Passive: Quell

      Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

      The axe of a fallen gnome, it allows you to effectively maneuver the forest.

      Magic Wand

      450
      • + 3 All Attributes

      Active: Energy Charge

      Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

      A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

      Компоненты:

      200
      50
      50

      Gleipnir

      5450
      • + 30 Damage
      • + 30 Attack Speed
      • + 24 Intelligence
      • + 300 Health

      Active: Eternal Chains

      Roots all enemies in a target 350 radius for 2 seconds and deals 165 damage.
      Passive: Chain Lightning

      Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 160 magical damage to each. Lightning proc pierces evasion. Deals 150% damage to illusions.

      Bindings forged by impossible means to leash an ancient evil.

      Компоненты:

      2950
      2250

      Occult Bracelet

      0
      • + 3 All Attributes
      • + 5% Magic Resistance

      Passive: Rites of Eloshar

      Each time the wearer is attacked, they gain a stack of 0.4 mana regen, up to 5 stacks. Stacks last for 5 seconds.

      A band that bears effigy of the dark goddess Eloshar's unsleeping eye.

      Power Treads

      1400
      • + 45 Move Speed (Ranged Heroes)
      • + 55 Move Speed (Melee Heroes)
      • + 10 Selected Attribute
      • + 25 Attack Speed

      Active: Switch Attribute

      Switches between +10 Strength, +10 Agility, or +10 Intelligence.

      Movement speed bonuses from multiple pairs of boots do not stack.

      A pair of tough-skinned boots that change to meet the demands of the wearer.

      Компоненты:

      500
      450
      450

      Mask of Madness

      1900
      • + 20 Damage
      • + 24% Lifesteal

      Active: Berserk

      Gives 110 attack speed and 30 movement speed, but reduces your armor by 8 and silences you. Lasts 6 seconds.
      Passive: Lifesteal

      Heals the attacker for a percentage of attack damage dealt. Lifesteal from creeps is reduced by 40%.

      Once this mask is worn, its bearer becomes an uncontrollable aggressive force.

      Компоненты:

      900
      1000

      Manta Style

      4650
      • + 10 Strength
      • + 26 Agility
      • + 10 Intelligence
      • + 15 Attack Speed
      • + 10% Movement Speed

      Active: Mirror Image

      Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

      An axe made of reflective materials that causes confusion amongst enemy ranks.

      Компоненты:

      2100
      1000

      Null Talisman

      505
      • + 5 / 10 Intelligence
      • + 2 / 4 Strength
      • + 2 / 4 Agility
      • + 3 / 6% Max Mana Bonus
      • + 1.0 / 2.0 Mana Regeneration

      Doubles its bonuses after minute 25.

      A small gemstone attached to several chains.

      Компоненты:

      155
      140

      Dragon Lance

      1900
      • + 15 Agility
      • + 10 Strength
      • + 150 Attack Range (Ranged Only)

      Passive: Dragon's Reach

      Increases attack range of ranged heroes.

      The forward charge of the wyvern host grants no quarter.

      Компоненты:

      1000
      450

      Iron Branch

      50
      • + 1 All Attributes

      Use: Plant Tree

      Targets the ground to plant a happy little tree that lasts for 20 seconds.

      A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

      Grove Bow

      0
      • + 75 Attack Range (Ranged Only)
      • + 20 Attack Speed

      Passive: Magic Amp

      Reduces magic resistance of the attacked enemy by 15%.

      A gift from the moon goddess to one of her prized disciples many memories ago.

      Bloodstone

      4400
      • + 75 AoE Bonus
      • + 450 Health
      • + 450 Mana
      • + 3 Mana Regeneration
      • + 20% Spell Lifesteal

      Active: Bloodpact

      Increases Bloodstone's Spell Lifesteal by 4x. Lasts 5 seconds.

      The Bloodstone's bright ruby color is unmistakable on the battlefield, as the owner seems to have infinite vitality and spirit.

      Компоненты:

      700
      3000
      700

      Blink Dagger

      2250

        Active: Blink

        Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

        The fabled dagger used by the fastest assassin ever to walk the lands.

        Bracer

        505
        • + 5 / 10 Strength
        • + 2 / 4 Agility
        • + 2 / 4 Intelligence
        • + 0.75 / 1.5 Health Regeneration
        • + 50 / 100 Health

        Doubles its bonuses after minute 25.

        The bracer is a common choice to toughen up defenses and increase longevity.

        Компоненты:

        155
        140

        Royal Jelly

        0
        • + 50 Health
        • + 50 Mana

        Active: Consume

        Consumes all charges and grants a target allied unit a buff that provides +2.5 Health Regen and +1.25 Mana Regen per charge for 8s. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

        To those who harvest olgru jelly, success serves more than mere profit--it's often the means to survival--for only the jelly itself can cure the ravages that follow a sting from the vigilant denizens of the giant hives.

        Orb of Venom

        250

          Passive: Poison Attack

          Poisons the target, dealing 2 magical damage per second and slowing movement by -13% if the equipped hero is melee, or by -4% if they are ranged. Lasts for 2 seconds.

          Envenoms your veapon with the venom of a venomous viper.

          Blood Grenade

          50
          • + 50 Health

          Use: Throw Grenade

          Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

          Tranquil Boots

          925
          • + 65 Movement Speed
          • + 14 Health Regeneration

          Passive: Break

          Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

          Movement speed bonuses from multiple pairs of boots do not stack.

          While they increase the longevity of the wearer, this boot is not particularly reliable.

          Компоненты:

          500
          250
          175

          Spirit Vessel

          2780
          • + 1.75 Mana Regeneration
          • + 2 Armor
          • + 375 Health

          Active: Soul Release

          When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.

          Компоненты:

          880
          1000

          Smoke of Deceit

          50

            Use: Disguise

            Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

            The charlatan wizard Myrddin's only true contribution to the arcane arts.

            Observer and Sentry Wards

            50
            • OBSERVER VISION RANGE: 1600
            • OBSERVER DURATION (MINUTES): 6
            • SENTRY DURATION (MINUTES): 8
            • SENTRY TRUE SIGHT RANGE: 1000

            Use: Plant

            Plant the currently active ward. Double-Click to switch the currently active ward.

            Advancements in stacking efficiency have made wards easier to carry than ever.

            Компоненты:

            50
            0

            Gem of True Sight

            900

              Active: Reveal

              Gives True Sight over a 300 radius revealing wards and units even in Fog of War.
              Passive: True Sight

              Grants the ability to see invisible units and wards to any allied vision within 900 range of its carrier.
              Passive: Everlasting

              Dropped on death, and cannot be destroyed.

              Not one thrall creature of the depths, Nor spirit bound in drowning's keep, Nor Maelrawn the Tentacular, Shall rest till seas, gem comes to sleep.

              Eul's Scepter of Divinity

              2625
              • + 10 Intelligence
              • + 2.5 Mana Regeneration
              • + 20 Movement Speed

              Active: Cyclone

              Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

              A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

              Компоненты:

              1000
              700
              250

              Healing Salve

              100

                Use: Salve

                Grants 30 health regeneration to the target for 13 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Heals for half the amount when cast on an ally.

                A magical salve that can quickly mend even the deepest of wounds.

                Trusty Shovel

                0
                • + 90 Health

                Active: Dig

                Channel for 1 second. Can find a Bounty Rune, a Flask, an Enchanted Mango, or a Kobold. If digging in a river, always digs up a Water Rune. This item's cooldown only progresses in your hero's Neutral Item slot

                Former plaything of a young deity, received as a gift from his uncle.

                Falcon Blade

                1125
                • + 200 Health
                • + 1.8 Mana Regeneration
                • + 14 Damage

                An enchanted blade that long ago raised a hopeless urchin from pauper to king.

                Компоненты:

                250
                175
                450

                Wraith Band

                505
                • + 5 / 10 Agility
                • + 2 / 4 Strength
                • + 2 / 4 Intelligence
                • + 5 / 10 Attack Speed
                • + 1.75 / 3.5 Armor

                Doubles its bonuses after minute 25.

                A circlet with faint whispers echoing about it.

                Компоненты:

                155
                140

                Arcane Boots

                1300
                • + 45 Movement Speed
                • + 0.5 Mana Regeneration

                Active: Replenish Mana

                Restores 175 mana to all nearby allies. Radius: 1200
                Passive: Basilius Aura

                Grants 1 mana regeneration to allies. Radius: 1200

                Movement speed bonuses from multiple pairs of boots do not stack.

                Magi equipped with these boots are valued in battle.

                Компоненты:

                500
                425

                Chainmail

                550
                • + 4 Armor

                A medium weave of metal chains.

                Observer Ward

                0

                  Use: Plant

                  Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

                  A form of half-sentient plant, often cultivated by apprentice wizards.

                  Clarity

                  50

                    Use: Replenish

                    Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                    Clear water that enhances the ability to meditate.

                    Ring of Protection

                    175
                    • + 2 Armor

                    A glimmering ring that defends its bearer.

                    Wind Lace

                    250
                    • + 20 Movement Speed

                    Bonuses from multiple Wind Laces do not stack.

                    Hasten to battle on wind-touched heels.

                    Soul Ring

                    805
                    • + 6 Strength
                    • + 2 Armor

                    Active: Sacrifice

                    Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

                    A ring that feeds on the souls of those who wear it.

                    Компоненты:

                    175
                    140
                    140

                    Headdress

                    425
                    • + 0.5 Health Regeneration

                    Passive: Regeneration Aura

                    Grants 2 health regeneration to allies. Radius: 1200

                    Creates a soothing aura that restores allies in battle.

                    Компоненты:

                    175

                    Cloak

                    800
                    • + 20% Magic Resistance

                    A cloak made of a magical material that works to dispel any magic cast on it.

                    Safety Bubble

                    0
                    • + 2 Health Regeneration

                    Passive: Bubbled Up

                    Equipped Hero has a 100 HP Barrier against enemy damage. Barrier fully regenerates after not receiving damage for 8 seconds. Self-inflicted damage bypasses the barrier.

                    Boots of Speed

                    500
                    • + 45 Movement Speed

                    Movement speed bonuses from multiple pairs of boots do not stack.

                    Fleet footwear, increasing movement.

                    Hand of Midas

                    2200
                    • + 35 Attack Speed

                    Active: Transmute

                    Kills a non-hero target for 160 gold and 2.1x experience. When used on a neutral creep, guarantees to create a neutral item if available. Cannot be used on Ancient creeps.

                    Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to line the owner's pockets.

                    Компоненты:

                    450

                    Faded Broach

                    0
                    • + 150 Mana
                    • + 15 Movement Speed

                    A life-saving jewel bestowed upon a young queen by a kindly vizier.

                    Void Stone

                    700
                    • + 1.75 Mana Regeneration

                    Jewelry that was once used to channel nether realm magic, this ring pulses with energy.

                    Magic Stick

                    200

                      Active: Energy Charge

                      Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                      A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                      Aghanim's Scepter

                      4200
                      • + 10 All Attributes
                      • + 175 Health
                      • + 175 Mana

                      Passive: Ability Upgrade

                      Upgrades the ultimate, and some abilities, of all heroes.

                      The scepter of a wizard with demigod-like powers.

                      Компоненты:

                      1200
                      1000
                      1000
                      1000

                      Aghanim's Shard

                      1400

                        Passive: Ability Upgrade

                        Upgrades an existing ability or adds a new ability to your hero.

                        With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.