Статистика матча 52 vs TFC

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Победа сил света

40 13 минут, 23 секунды 2

Team 52

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
9
dijdallax 2 1 11 76/13 7.7K 543/426 7K 6.7K 0
9
otuka 13 0 8 50/7 7.7K 566/428 10K 2.2K 0
9
Serenada4324423 17 0 10 47/3 9.5K 684/422 19K 10K 0
7
amoralis9 0 0 20 4/0 4.5K 306/261 4.6K 1K 0
7
waveformn 7 2 9 21/0 5.4K 432/267 7.6K 1.5K 0
1
4
7
8
10
11
14
15
18
19
22
23

Total feed corp

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
5
Goginator 0 7 1 19/2 2.8K 169/162 2K 0 0
4
Dimonchik_kiborg 0 9 0 3/0 1.5K 110/94 2.1K 0 0
4
ZHUCHARA 0 10 2 5/0 1.1K 139/90 1.8K 0 0
4
bobrdobr 1 10 1 8/4 2.3K 160/116 5.2K 0 1.2K
4
ROFLER 1 4 0 6/0 2.1K 142/121 3.2K 0 0
2
3
5
6
9
12
13
16
17
20
21
24
HP 534 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    9-19
  • Базовая броня
    1.4
  • Дальность атаки
    525
HP 444 MP 375

Lion

Ranged - Support, Disabler, Nuker, Initiator
18 +2.4
15 +1.7
20 +3.5
  • Скорость передвижения
    290
  • Базовая атака
    49-55
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 498 MP 435

Rubick

Ranged - Support, Disabler, Nuker
21 +2
23 +2.5
24 +3.7
  • Скорость передвижения
    290
  • Базовая атака
    49-55
  • Базовая броня
    4.68
  • Дальность атаки
    550
HP 498 MP 279

Sand King

Melee - Initiator, Disabler, Support, Nuker, Escape
21 +2.3
19 +1.8
17 +1.8
  • Скорость передвижения
    290
  • Базовая атака
    7-15
  • Базовая броня
    4.8
  • Дальность атаки
    150
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 705 MP 267

Primal Beast

Melee - Initiator, Durable, Disabler
26 +4.3
15 +1
16 +1.7
  • Скорость передвижения
    305
  • Базовая атака
    62-64
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 444 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
18 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    6.8
  • Дальность атаки
    300
HP 462 MP 375

Techies

Ranged - Nuker, Disabler
19 +2.5
14 +1.3
25 +3
  • Скорость передвижения
    300
  • Базовая атака
    3-5
  • Базовая броня
    4.8
  • Дальность атаки
    600
HP 498 MP 303

Enigma

Ranged - Disabler, Initiator, Pusher
21 +2.5
14 +1
19 +3.6
  • Скорость передвижения
    280
  • Базовая атака
    7-13
  • Базовая броня
    3.8
  • Дальность атаки
    500
HP 480 MP 327

Dark Seer

Melee - Initiator, Escape, Disabler
20 +2.6
19 +1.8
21 +2.7
  • Скорость передвижения
    295
  • Базовая атака
    7-13
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 444 MP 375

Dazzle

Ranged - Support, Nuker, Disabler
18 +2
20 +1.4
25 +2.8
  • Скорость передвижения
    305
  • Базовая атака
    3-9
  • Базовая броня
    4
  • Дальность атаки
    575
HP 683 MP 267

Pudge

Melee - Disabler, Initiator, Durable, Nuker
25 +3
11 +1.4
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    70-76
  • Базовая броня
    1.76
  • Дальность атаки
    175
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 638 MP 255

Night Stalker

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3
18 +2.2
15 +1.6
  • Скорость передвижения
    295
  • Базовая атака
    63-67
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 498 MP 525

Outworld Devourer

Ranged - Carry, Nuker, Disabler
21 +2.9
22 +1.6
30 +4.2
  • Скорость передвижения
    315
  • Базовая атака
    49-61
  • Базовая броня
    4.52
  • Дальность атаки
    450
HP 593 MP 255

Slardar

Melee - Carry, Durable, Initiator, Disabler, Escape
21 +3.6
17 +2.1
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    51-59
  • Базовая броня
    5.72
  • Дальность атаки
    150
HP 498 MP 231

Troll Warlord

Ranged - Carry, Pusher, Disabler, Durable
21 +2.5
23 +3.3
13 +1
  • Скорость передвижения
    290
  • Базовая атака
    50-58
  • Базовая броня
    3.6
  • Дальность атаки
    500
HP 570 MP 465

Jakiro

Ranged - Support, Nuker, Pusher, Disabler
25 +2.5
15 +1.2
26 +3
  • Скорость передвижения
    290
  • Базовая атака
    53-61
  • Базовая броня
    3.4
  • Дальность атаки
    400
HP 480 MP 405

Witch Doctor

Ranged - Support, Nuker, Disabler
20 +2.1
13 +1.4
22 +3.1
  • Скорость передвижения
    300
  • Базовая атака
    48-58
  • Базовая броня
    2.08
  • Дальность атаки
    550
HP 444 MP 327

Windranger

Ranged - Carry, Support, Disabler, Escape, Nuker
18 +2
17 +1.4
21 +2.4
  • Скорость передвижения
    290
  • Базовая атака
    7-13
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 444 MP 303

Terrorblade

Melee - Carry, Pusher, Nuker
18 +2
22 +4
19 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    50-56
  • Базовая броня
    9.4
  • Дальность атаки
    150
HP 462 MP 327

Phantom Lancer

Melee - Carry, Escape, Pusher, Nuker
19 +2.2
26 +2.8
21 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    52-62
  • Базовая броня
    5.2
  • Дальность атаки
    225

Power Treads

1400
  • + 45 Move Speed (Ranged Heroes)
  • + 55 Move Speed (Melee Heroes)
  • + 10 Selected Attribute
  • + 25 Attack Speed

Active: Switch Attribute

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Movement speed bonuses from multiple pairs of boots do not stack.

A pair of tough-skinned boots that change to meet the demands of the wearer.

Компоненты:

500
450
450

Quelling Blade

100

    Active: Chop Tree

    Destroy a target tree.
    Passive: Quell

    Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

    The axe of a fallen gnome, it allows you to effectively maneuver the forest.

    Manta Style

    4650
    • + 10 Strength
    • + 26 Agility
    • + 10 Intelligence
    • + 15 Attack Speed
    • + 10% Movement Speed

    Active: Mirror Image

    Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

    An axe made of reflective materials that causes confusion amongst enemy ranks.

    Компоненты:

    2100
    1000

    Magic Stick

    200

      Active: Energy Charge

      Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

      A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

      Sage's Mask

      175
      • + 0.7 Mana Regeneration

      A mask commonly used by mages and warlocks for various rituals.

      Circlet

      155
      • + 2 All Attributes

      An elegant circlet designed for human princesses.

      Observer Ward

      0

        Use: Plant

        Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

        A form of half-sentient plant, often cultivated by apprentice wizards.

        Iron Branch

        50
        • + 1 All Attributes

        Use: Plant Tree

        Targets the ground to plant a happy little tree that lasts for 20 seconds.

        A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

        Seeds of Serenity

        0
        • + 150 Health
        • + 4 Health Regeneration

        Active: Verdurous Dale

        Target the ground with a 400 radius. Provides +10 health regeneration to all allied units while they are in the area of effect. Lasts 14 seconds.

        An evergreen sprout treasured by the woodkin and highly coveted by interlopers and their like.

        Meteor Hammer

        2850
        • + 6 Strength
        • + 6 Agility
        • + 24 Intelligence
        • + 10% Spell Amplification
        • + 50% Mana Regen Amplification
        • + 24% Spell Lifesteal Amplification

        Active: Meteor Hammer

        CHANNELED - After a successful channel, summons a meteor that strikes a 400 AoE, stunning enemies for 0.5 seconds and dealing impact damage. Continues to deal damage over time to enemies units and buildings for 6 seconds. Non-building units are also slowed for 20% for the duration of the burn. Building Impact Damage: 90 Building Over Time Damage: 50 Non-Building Impact Damage: 130 Non-Building Over Time Damage: 50 Channel Duration: 2 seconds. Landing Time: 0.5 seconds.

        Компоненты:

        450
        2100

        Blink Dagger

        2250

          Active: Blink

          Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

          The fabled dagger used by the fastest assassin ever to walk the lands.

          Bracer

          505
          • + 5 / 10 Strength
          • + 2 / 4 Agility
          • + 2 / 4 Intelligence
          • + 0.75 / 1.5 Health Regeneration
          • + 50 / 100 Health

          Doubles its bonuses after minute 25.

          The bracer is a common choice to toughen up defenses and increase longevity.

          Компоненты:

          155
          140

          Null Talisman

          505
          • + 5 / 10 Intelligence
          • + 2 / 4 Strength
          • + 2 / 4 Agility
          • + 3 / 6% Max Mana Bonus
          • + 1.0 / 2.0 Mana Regeneration

          Doubles its bonuses after minute 25.

          A small gemstone attached to several chains.

          Компоненты:

          155
          140

          Sentry Ward

          50

            Use: Plant

            Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

            A form of plant originally grown in the garden of a fearful king.

            Tranquil Boots

            925
            • + 65 Movement Speed
            • + 14 Health Regeneration

            Passive: Break

            Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

            Movement speed bonuses from multiple pairs of boots do not stack.

            While they increase the longevity of the wearer, this boot is not particularly reliable.

            Компоненты:

            500
            250
            175

            Magic Wand

            450
            • + 3 All Attributes

            Active: Energy Charge

            Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

            A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

            Компоненты:

            200
            50
            50

            Wind Lace

            250
            • + 20 Movement Speed

            Bonuses from multiple Wind Laces do not stack.

            Hasten to battle on wind-touched heels.

            Phase Boots

            1500
            • + 50 Movement Speed
            • + 18 Damage (MELEE)
            • + 12 Damage (RANGED)
            • + 4 Armor

            Active: Phase

            Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

            Movement speed bonuses from multiple pairs of boots do not stack.

            Boots that allow the wearer to travel between the ether.

            Компоненты:

            500
            550
            450

            Royal Jelly

            0
            • + 50 Health
            • + 50 Mana

            Active: Consume

            Consumes all charges and grants a target allied unit a buff that provides +2.5 Health Regen and +1.25 Mana Regen per charge for 8s. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

            To those who harvest olgru jelly, success serves more than mere profit--it's often the means to survival--for only the jelly itself can cure the ravages that follow a sting from the vigilant denizens of the giant hives.

            Tango

            90

              Use: Devour

              Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

              Forage to survive on the battlefield.

              Wraith Band

              505
              • + 5 / 10 Agility
              • + 2 / 4 Strength
              • + 2 / 4 Intelligence
              • + 5 / 10 Attack Speed
              • + 1.75 / 3.5 Armor

              Doubles its bonuses after minute 25.

              A circlet with faint whispers echoing about it.

              Компоненты:

              155
              140

              Boots of Speed

              500
              • + 45 Movement Speed

              Movement speed bonuses from multiple pairs of boots do not stack.

              Fleet footwear, increasing movement.

              Arcane Boots

              1300
              • + 45 Movement Speed
              • + 0.5 Mana Regeneration

              Active: Replenish Mana

              Restores 175 mana to all nearby allies. Radius: 1200
              Passive: Basilius Aura

              Grants 1 mana regeneration to allies. Radius: 1200

              Movement speed bonuses from multiple pairs of boots do not stack.

              Magi equipped with these boots are valued in battle.

              Компоненты:

              500
              425

              Clarity

              50

                Use: Replenish

                Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                Clear water that enhances the ability to meditate.

                Ring of Regen

                175
                • + 1.25 Health Regeneration

                This ring is considered a good luck charm among the Gnomes.

                Void Stone

                700
                • + 1.75 Mana Regeneration

                Jewelry that was once used to channel nether realm magic, this ring pulses with energy.

                Aghanim's Scepter

                4200
                • + 10 All Attributes
                • + 175 Health
                • + 175 Mana

                Passive: Ability Upgrade

                Upgrades the ultimate, and some abilities, of all heroes.

                The scepter of a wizard with demigod-like powers.

                Компоненты:

                1200
                1000
                1000
                1000

                Aghanim's Shard

                1400

                  Passive: Ability Upgrade

                  Upgrades an existing ability or adds a new ability to your hero.

                  With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.