Статистика матча snus vs EK

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Победа сил света

51 22 минуты, 9 секунд 16

snus

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
12
krezik 7 7 7 107/3 8.4K 416/408 19K 0 0
10
Destr 1 14 4 59/2 6.7K 333/298 6.6K 0 0
10
Nothing_Sacred 1 9 10 19/1 5.1K 261/272 12K 0 0
13
Ch1pso3d 5 10 3 104/5 8.8K 427/449 8.9K 304 0
9
Belzebuth 1 11 11 40/7 4.1K 279/226 6K 0 0
1
4
7
8
10
11
14
15
18
19
22
23

Eternal Klops

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
11
pray 5 6 15 13/2 5.9K 321/339 8.5K 248 1.3K
18
affere 16 0 18 221/4 19K 856/859 16K 12K 0
14
Bubol 5 4 27 119/12 12K 560/546 16K 480 0
17
YOUNG_TRIZINI 14 0 7 138/29 14K 621/711 18K 5K 0
13
abnormalize 10 6 20 40/1 11K 531/471 16K 193 0
168
2
3
5
6
9
12
13
16
17
20
21
24
HP 480 MP 327

Dark Seer

Melee - Initiator, Escape, Disabler
20 +2.6
19 +1.8
21 +2.7
  • Скорость передвижения
    295
  • Базовая атака
    7-13
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 480 MP 303

Vengeful Spirit

Ranged - Support, Initiator, Disabler, Nuker, Escape
20 +2.1
21 +2.1
19 +1.2
  • Скорость передвижения
    295
  • Базовая атака
    9-15
  • Базовая броня
    4.2
  • Дальность атаки
    400
HP 750 MP 243

Spirit Breaker

Melee - Carry, Initiator, Disabler, Durable, Escape
28 +3.3
17 +1.7
14 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    59-69
  • Базовая броня
    3.72
  • Дальность атаки
    170
HP 593 MP 255

Slardar

Melee - Carry, Durable, Initiator, Disabler, Escape
21 +3.6
17 +2.1
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    51-59
  • Базовая броня
    5.72
  • Дальность атаки
    150
HP 480 MP 363

Arc Warden

Ranged - Carry, Escape, Nuker
20 +2.4
20 +3
24 +2.6
  • Скорость передвижения
    285
  • Базовая атака
    53-59
  • Базовая броня
    4
  • Дальность атаки
    625
HP 534 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    9-19
  • Базовая броня
    1.4
  • Дальность атаки
    525
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150
HP 408 MP 315

Weaver

Ranged - Carry, Escape
16 +2
17 +3.3
20 +2
  • Скорость передвижения
    275
  • Базовая атака
    54-60
  • Базовая броня
    4.4
  • Дальность атаки
    425
HP 462 MP 291

Broodmother

Melee - Carry, Pusher, Escape, Nuker
19 +2.3
18 +2.6
18 +1.4
  • Скорость передвижения
    285
  • Базовая атака
    9-15
  • Базовая броня
    2.6
  • Дальность атаки
    175
HP 480 MP 327

Dark Willow

Ranged - Support, Nuker, Disabler, Escape
20 +2
18 +1.3
21 +2.6
  • Скорость передвижения
    290
  • Базовая атака
    5-13
  • Базовая броня
    3.6
  • Дальность атаки
    475
HP 462 MP 303

Venomancer

Ranged - Support, Nuker, Initiator, Pusher, Disabler
19 +2
24 +2
19 +1.4
  • Скорость передвижения
    280
  • Базовая атака
    -3-0
  • Базовая броня
    4.8
  • Дальность атаки
    450
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 462 MP 315

Bounty Hunter

Melee - Escape, Nuker
19 +2.5
21 +2.6
20 +1.9
  • Скорость передвижения
    325
  • Базовая атака
    54-62
  • Базовая броня
    9.2
  • Дальность атаки
    150
HP 660 MP 255

Doom

Melee - Carry, Disabler, Initiator, Durable, Nuker
24 +3.8
15 +1.5
15 +1.7
  • Скорость передвижения
    290
  • Базовая атака
    56-66
  • Базовая броня
    4.4
  • Дальность атаки
    200
HP 498 MP 450

Grimstroke

Ranged - Support, Nuker, Disabler, Escape
21 +2.4
18 +1.9
25 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    46-50
  • Базовая броня
    2.88
  • Дальность атаки
    600
HP 444 MP 327

Windranger

Ranged - Carry, Support, Disabler, Escape, Nuker
18 +2
17 +1.4
21 +2.4
  • Скорость передвижения
    290
  • Базовая атака
    7-13
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 728 MP 255

Centaur Warrunner

Melee - Durable, Initiator, Disabler, Nuker, Escape
27 +4
15 +1
15 +1.6
  • Скорость передвижения
    305
  • Базовая атака
    63-65
  • Базовая броня
    0.4
  • Дальность атаки
    150
HP 444 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
18 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    6.8
  • Дальность атаки
    300
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 705 MP 267

Primal Beast

Melee - Initiator, Durable, Disabler
26 +4.3
15 +1
16 +1.7
  • Скорость передвижения
    305
  • Базовая атака
    62-64
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 498 MP 420

Storm Spirit

Ranged - Carry, Escape, Nuker, Initiator, Disabler
21 +2
22 +2.6
23 +3.9
  • Скорость передвижения
    285
  • Базовая атака
    47-57
  • Базовая броня
    4.52
  • Дальность атаки
    480
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 728 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
27 +3.5
16 +1.6
23 +2.7
  • Скорость передвижения
    285
  • Базовая атака
    50-54
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 683 MP 267

Pudge

Melee - Disabler, Initiator, Durable, Nuker
25 +3
11 +1.4
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    70-76
  • Базовая броня
    1.76
  • Дальность атаки
    175

Tranquil Boots

925
  • + 65 Movement Speed
  • + 14 Health Regeneration

Passive: Break

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Movement speed bonuses from multiple pairs of boots do not stack.

While they increase the longevity of the wearer, this boot is not particularly reliable.

Компоненты:

500
250
175

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Observer Ward

0

    Use: Plant

    Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

    A form of half-sentient plant, often cultivated by apprentice wizards.

    Clarity

    50

      Use: Replenish

      Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

      Clear water that enhances the ability to meditate.

      Aether Lens

      2275
      • + 300 Mana
      • + 2.5 Mana Regeneration
      • + 225 Cast Range

      Passive: Aethereal Focus

      Increases targeted spell and item cast range.

      Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.

      Компоненты:

      800
      700

      Eye of the Vizier

      0
      • + 125 Cast Range
      • - 15% Max Mana
      • + 1.25 Mana Regeneration

      The ring of a cunning court mage who imprisoned a cadre of enemies to serve as his personal mana reserve.

      Wraith Band

      505
      • + 5 / 10 Agility
      • + 2 / 4 Strength
      • + 2 / 4 Intelligence
      • + 5 / 10 Attack Speed
      • + 1.75 / 3.5 Armor

      Doubles its bonuses after minute 25.

      A circlet with faint whispers echoing about it.

      Компоненты:

      155
      140

      Soul Ring

      805
      • + 6 Strength
      • + 2 Armor

      Active: Sacrifice

      Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

      A ring that feeds on the souls of those who wear it.

      Компоненты:

      175
      140
      140

      Bloodthorn

      6625
      • + 10 Intelligence
      • + 100 Attack Speed
      • + 3.5 Mana Regeneration
      • + 6.5 Health Regeneration
      • + 10 Damage

      Active: Soul Rend

      Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep, and have True Strike.
      Passive: Pierce

      Grants each attack a 40% chance to pierce through evasion and deal 60 bonus magical damage.

      A reviled blade that bites deeper with each wriggle of its victim's final throes.

      Компоненты:

      3275
      900
      2000

      Khanda

      5200
      • + 50 Damage
      • + 200 Health
      • + 200 Mana
      • + 8 All Attributes

      Passive: Empower Spell

      The next Unit Target spell you cast on an enemy deals 150 + 75% of your attack damage as bonus damage to the target, and slows them by 50% for 1.5s.
      Passive: Critical Strike

      Grants each attack a 30% chance to deal 160% damage.

      Компоненты:

      2600
      2000

      Power Treads

      1400
      • + 45 Move Speed (Ranged Heroes)
      • + 55 Move Speed (Melee Heroes)
      • + 10 Selected Attribute
      • + 25 Attack Speed

      Active: Switch Attribute

      Switches between +10 Strength, +10 Agility, or +10 Intelligence.

      Movement speed bonuses from multiple pairs of boots do not stack.

      A pair of tough-skinned boots that change to meet the demands of the wearer.

      Компоненты:

      500
      450
      450

      Arcane Ring

      0
      • + 6 Intelligence
      • + 2 Armor

      Active: Replenish Mana

      Restores 65 mana to all nearby allies. Radius: 1200

      Once a prized heirloom of a minor lord's house.

      Bullwhip

      0
      • + 2.75 Health Regeneration
      • + 2 Mana Regeneration

      Active: Whip

      Grants 18% movement speed when cast on allies, and slows by 18% when cast on enemies. Lasts 4 seconds.

      Once the favored lash of an infamous broker of pit fighters and other live trade.

      Blink Dagger

      2250

        Active: Blink

        Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

        The fabled dagger used by the fastest assassin ever to walk the lands.

        Eternal Shroud

        3700
        • + 20% Magic Resistance
        • + 10 Strength
        • + 250 Health

        Passive: Shroud

        Restores mana equal to 20% of incoming enemy spell damage before reductions.
        Passive: Eternal Endurance

        For every 300 spell damage that equipped hero receives, it gains a stack of Endurance for 5s up to a maximum of 6 charges. Each charge increases Eternal Shroud's magic resistance by 3.5% .

        A pristine hood that feeds upon strife to empower its owner.

        Компоненты:

        800
        1000
        1000

        Blade Mail

        2300
        • + 18 Damage
        • + 7 Armor

        Active: Damage Return

        For 5.5 seconds, the damage returned from all sources is increased by 85%.
        Passive: Damage Return

        Everytime you are attacked, you return 20 damage plus 20% of the attack damage dealt to you.

        A razor-sharp coat of mail, it is the choice of selfless martyrs in combat.

        Компоненты:

        1000
        550

        Bracer

        505
        • + 5 / 10 Strength
        • + 2 / 4 Agility
        • + 2 / 4 Intelligence
        • + 0.75 / 1.5 Health Regeneration
        • + 50 / 100 Health

        Doubles its bonuses after minute 25.

        The bracer is a common choice to toughen up defenses and increase longevity.

        Компоненты:

        155
        140

        Whisper of the Dread

        0
        • + 150 Mana

        Passive: Tunnel Vision

        Equipped Hero has their daytime vision reduced by 15% but their Spell damage increased by 8%.

        Gleipnir

        5450
        • + 30 Damage
        • + 30 Attack Speed
        • + 24 Intelligence
        • + 300 Health

        Active: Eternal Chains

        Roots all enemies in a target 350 radius for 2 seconds and deals 165 damage.
        Passive: Chain Lightning

        Grants a 25% chance on attack to release a bolt of electricity that leaps between 4 targets within a 650 radius, dealing 160 magical damage to each. Lightning proc pierces evasion. Deals 150% damage to illusions.

        Bindings forged by impossible means to leash an ancient evil.

        Компоненты:

        2950
        2250

        Black King Bar

        4050
        • + 10 Strength
        • + 24 Damage

        Active: Avatar

        Applies a basic dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 Dispel Type: Basic Dispel

        A powerful staff imbued with the strength of giants.

        Компоненты:

        1000
        1600

        Pig Pole

        0
        • + 4 All Attributes

        Active: Pig, Out!

        Turns your hero into a critter for 4 seconds and gives them +15% Movement Speed.

        A makeshift charm misplaced by a peace-loving, addlebrained enchanter.

        Blade of Alacrity

        1000
        • + 10 Agility

        A long blade imbued with time magic.

        Eul's Scepter of Divinity

        2625
        • + 10 Intelligence
        • + 2.5 Mana Regeneration
        • + 20 Movement Speed

        Active: Cyclone

        Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

        A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

        Компоненты:

        1000
        700
        250

        Lotus Orb

        3850
        • + 10 Armor
        • + 6.5 Health Regeneration
        • + 4.0 Mana Regeneration
        • + 250 Mana

        Active: Echo Shell

        Applies a shield to the target unit for 5 seconds which re-casts most targeted spells back to their caster. The shielded unit will still take damage from the spell. Dispel Type: Basic Dispel

        The jewel at its center still reflects a pale image of its creator.

        Компоненты:

        1400
        1400
        800

        Ogre Axe

        1000
        • + 10 Strength

        You grow stronger just by holding it.

        Staff of Wizardry

        1000
        • + 10 Intelligence

        A staff of magical powers passed down from the eldest mages.

        Smoke of Deceit

        50

          Use: Disguise

          Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

          The charlatan wizard Myrddin's only true contribution to the arcane arts.

          Faded Broach

          0
          • + 150 Mana
          • + 15 Movement Speed

          A life-saving jewel bestowed upon a young queen by a kindly vizier.

          Arcane Boots

          1300
          • + 45 Movement Speed
          • + 0.5 Mana Regeneration

          Active: Replenish Mana

          Restores 175 mana to all nearby allies. Radius: 1200
          Passive: Basilius Aura

          Grants 1 mana regeneration to allies. Radius: 1200

          Movement speed bonuses from multiple pairs of boots do not stack.

          Magi equipped with these boots are valued in battle.

          Компоненты:

          500
          425

          Null Talisman

          505
          • + 5 / 10 Intelligence
          • + 2 / 4 Strength
          • + 2 / 4 Agility
          • + 3 / 6% Max Mana Bonus
          • + 1.0 / 2.0 Mana Regeneration

          Doubles its bonuses after minute 25.

          A small gemstone attached to several chains.

          Компоненты:

          155
          140

          Bottle

          675

            Active: Regenerate

            Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
            Passive: Store Rune

            Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

            An old bottle that survived the ages, the contents placed inside become enchanted.

            Vampire Fangs

            0
            • + 15% Lifesteal
            • + 10% Spell Lifesteal
            • + 300 Night Vision
            • CREEP LIFESTEAL REDUCTION: 40%

            Phase Boots

            1500
            • + 50 Movement Speed
            • + 18 Damage (MELEE)
            • + 12 Damage (RANGED)
            • + 4 Armor

            Active: Phase

            Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

            Movement speed bonuses from multiple pairs of boots do not stack.

            Boots that allow the wearer to travel between the ether.

            Компоненты:

            500
            550
            450

            Wind Lace

            250
            • + 20 Movement Speed

            Bonuses from multiple Wind Laces do not stack.

            Hasten to battle on wind-touched heels.

            Dust of Appearance

            80

              Use: Reveal

              For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

              One may hide visage, but never volume.

              Quelling Blade

              100

                Active: Chop Tree

                Destroy a target tree.
                Passive: Quell

                Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

                The axe of a fallen gnome, it allows you to effectively maneuver the forest.

                Royal Jelly

                0
                • + 50 Health
                • + 50 Mana

                Active: Consume

                Consumes all charges and grants a target allied unit a buff that provides +2.5 Health Regen and +1.25 Mana Regen per charge for 8s. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                To those who harvest olgru jelly, success serves more than mere profit--it's often the means to survival--for only the jelly itself can cure the ravages that follow a sting from the vigilant denizens of the giant hives.

                Iron Branch

                50
                • + 1 All Attributes

                Use: Plant Tree

                Targets the ground to plant a happy little tree that lasts for 20 seconds.

                A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

                Spirit Vessel

                2780
                • + 1.75 Mana Regeneration
                • + 2 Armor
                • + 375 Health

                Active: Soul Release

                When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.

                Компоненты:

                880
                1000

                Boots of Speed

                500
                • + 45 Movement Speed

                Movement speed bonuses from multiple pairs of boots do not stack.

                Fleet footwear, increasing movement.

                Safety Bubble

                0
                • + 2 Health Regeneration

                Passive: Bubbled Up

                Equipped Hero has a 100 HP Barrier against enemy damage. Barrier fully regenerates after not receiving damage for 8 seconds. Self-inflicted damage bypasses the barrier.

                Orb of Venom

                250

                  Passive: Poison Attack

                  Poisons the target, dealing 2 magical damage per second and slowing movement by -13% if the equipped hero is melee, or by -4% if they are ranged. Lasts for 2 seconds.

                  Envenoms your veapon with the venom of a venomous viper.

                  Magic Stick

                  200

                    Active: Energy Charge

                    Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

                    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

                    Spark of Courage

                    0

                      Passive: Courage

                      Provides 16 damage when the hero is above 50% Health, and 7 armor when they are below that threshold.

                      Observer and Sentry Wards

                      50
                      • OBSERVER VISION RANGE: 1600
                      • OBSERVER DURATION (MINUTES): 6
                      • SENTRY DURATION (MINUTES): 8
                      • SENTRY TRUE SIGHT RANGE: 1000

                      Use: Plant

                      Plant the currently active ward. Double-Click to switch the currently active ward.

                      Advancements in stacking efficiency have made wards easier to carry than ever.

                      Компоненты:

                      50
                      0

                      Aghanim's Scepter

                      4200
                      • + 10 All Attributes
                      • + 175 Health
                      • + 175 Mana

                      Passive: Ability Upgrade

                      Upgrades the ultimate, and some abilities, of all heroes.

                      The scepter of a wizard with demigod-like powers.

                      Компоненты:

                      1200
                      1000
                      1000
                      1000

                      Aghanim's Shard

                      1400

                        Passive: Ability Upgrade

                        Upgrades an existing ability or adds a new ability to your hero.

                        With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.