Статистика матча СибГУТИ (Д) vs УрГЮУ (А)

Dotabuff

Победа сил тьмы

10 10 минут, 9 секунд 22

СибГУТИ (Д)

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
7
firefly 3 5 4 51/5 4.1K 395/344 4.7K 26 0
6
Toshx_ 2 2 1 36/3 3.5K 311/283 2.3K 0 0
2
8
Nearred 1 4 2 49/6 3.8K 363/401 4.9K 0 0
6
bobrik 3 6 5 16/0 2.9K 310/265 5.3K 0 0
5
kizi 1 6 3 5/1 2.6K 211/191 3.2K 0 3
2
3
5
6
9
12
13
16
17
20
21
24

УрГЮУ (А)

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
9
belief 5 2 7 61/14 6.2K 574/532 4.7K 179 0
8
Colpaxe 4 2 3 65/12 5.7K 509/427 3.1K 1.1K 0
8
Noobro 8 2 9 15/4 4.6K 454/395 9.6K 101 0
7
ElevenClass 1 4 10 10/1 3K 278/353 3K 0 0
10
TCHR 3 0 5 53/3 5.1K 473/584 5.9K 27 0
1
4
7
8
10
11
14
15
18
19
22
23
HP 498 MP 435

Rubick

Ranged - Support, Disabler, Nuker
21 +2
23 +2.5
24 +3.7
  • Скорость передвижения
    290
  • Базовая атака
    49-55
  • Базовая броня
    4.68
  • Дальность атаки
    550
HP 606 MP 291

Clockwerk

Melee - Initiator, Disabler, Durable, Nuker
27 +3.1
13 +2.1
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    8-10
  • Базовая броня
    3.6
  • Дальность атаки
    150
HP 462 MP 303

Venomancer

Ranged - Support, Nuker, Initiator, Pusher, Disabler
19 +2
24 +2
19 +1.4
  • Скорость передвижения
    280
  • Базовая атака
    -3-0
  • Базовая броня
    4.8
  • Дальность атаки
    450
HP 638 MP 255

Night Stalker

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3
18 +2.2
15 +1.6
  • Скорость передвижения
    295
  • Базовая атака
    63-67
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 534 MP 315

Templar Assassin

Ranged - Carry, Escape
23 +2.4
23 +3.2
20 +2
  • Скорость передвижения
    310
  • Базовая атака
    53-59
  • Базовая броня
    4.6
  • Дальность атаки
    250
HP 408 MP 315

Weaver

Ranged - Carry, Escape
16 +2
17 +3.3
20 +2
  • Скорость передвижения
    275
  • Базовая атака
    54-60
  • Базовая броня
    4.4
  • Дальность атаки
    425
HP 615 MP 291

Earth Spirit

Melee - Nuker, Escape, Disabler, Initiator, Durable
22 +3.8
17 +2.4
18 +2.1
  • Скорость передвижения
    290
  • Базовая атака
    47-57
  • Базовая броня
    2.72
  • Дальность атаки
    150
HP 480 MP 405

Witch Doctor

Ranged - Support, Nuker, Disabler
20 +2.1
13 +1.4
22 +3.1
  • Скорость передвижения
    300
  • Базовая атака
    48-58
  • Базовая броня
    2.08
  • Дальность атаки
    550
HP 683 MP 267

Pudge

Melee - Disabler, Initiator, Durable, Nuker
25 +3
11 +1.4
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    70-76
  • Базовая броня
    1.76
  • Дальность атаки
    175
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
16 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 480 MP 405

Leshrac

Ranged - Carry, Support, Nuker, Pusher, Disabler
20 +2.8
17 +2.5
22 +3.5
  • Скорость передвижения
    325
  • Базовая атака
    49-53
  • Базовая броня
    3.72
  • Дальность атаки
    575
HP 683 MP 255

Lifestealer

Melee - Carry, Durable, Escape, Disabler
25 +2.4
19 +1.9
15 +1.8
  • Скорость передвижения
    320
  • Базовая атака
    41-47
  • Базовая броня
    4.04
  • Дальность атаки
    150
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 750 MP 243

Spirit Breaker

Melee - Carry, Initiator, Disabler, Durable, Escape
28 +3.3
17 +1.7
14 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    59-69
  • Базовая броня
    3.72
  • Дальность атаки
    170
HP 480 MP 303

Vengeful Spirit

Ranged - Support, Initiator, Disabler, Nuker, Escape
20 +2.1
21 +2.1
19 +1.2
  • Скорость передвижения
    295
  • Базовая атака
    9-15
  • Базовая броня
    4.2
  • Дальность атаки
    400
HP 534 MP 267

Phoenix

Ranged - Support, Nuker, Initiator, Escape, Disabler
23 +3.3
12 +1.5
16 +1.8
  • Скорость передвижения
    280
  • Базовая атака
    9-19
  • Базовая броня
    1.4
  • Дальность атаки
    525
HP 683 MP 291

Axe

Melee - Initiator, Durable, Disabler, Carry
25 +2.8
20 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    55-59
  • Базовая броня
    3.2
  • Дальность атаки
    150
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 660 MP 291

Chaos Knight

Melee - Carry, Disabler, Durable, Pusher, Initiator
24 +3.1
18 +1.4
18 +1.2
  • Скорость передвижения
    325
  • Базовая атака
    48-78
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 498 MP 420

Storm Spirit

Ranged - Carry, Escape, Nuker, Initiator, Disabler
21 +2
22 +2.6
23 +3.9
  • Скорость передвижения
    285
  • Базовая атака
    47-57
  • Базовая броня
    4.52
  • Дальность атаки
    480
HP 480 MP 525

Lina

Ranged - Support, Carry, Nuker, Disabler
20 +2.4
23 +2.4
30 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    51-59
  • Базовая броня
    3.68
  • Дальность атаки
    670
HP 444 MP 327

Windranger

Ranged - Carry, Support, Disabler, Escape, Nuker
18 +2
17 +1.4
21 +2.4
  • Скорость передвижения
    290
  • Базовая атака
    7-13
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150

Magic Wand

450
  • + 3 All Attributes

Active: Energy Charge

Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

Компоненты:

200
50
50

Power Treads

1400
  • + 45 Move Speed (Ranged Heroes)
  • + 55 Move Speed (Melee Heroes)
  • + 10 Selected Attribute
  • + 25 Attack Speed

Active: Switch Attribute

Switches between +10 Strength, +10 Agility, or +10 Intelligence.

Movement speed bonuses from multiple pairs of boots do not stack.

A pair of tough-skinned boots that change to meet the demands of the wearer.

Компоненты:

500
450
450

Band of Elvenskin

450
  • + 6 Agility

A tensile fabric often used for its light weight and ease of movement.

Blade of Alacrity

1000
  • + 10 Agility

A long blade imbued with time magic.

Null Talisman

505
  • + 5 / 10 Intelligence
  • + 2 / 4 Strength
  • + 2 / 4 Agility
  • + 3 / 6% Max Mana Bonus
  • + 1.0 / 2.0 Mana Regeneration

Doubles its bonuses after minute 25.

A small gemstone attached to several chains.

Компоненты:

155
140

Pig Pole

0
  • + 4 All Attributes

Active: Pig, Out!

Turns your hero into a critter for 4 seconds and gives them +15% Movement Speed.

A makeshift charm misplaced by a peace-loving, addlebrained enchanter.

Quelling Blade

100

    Active: Chop Tree

    Destroy a target tree.
    Passive: Quell

    Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

    The axe of a fallen gnome, it allows you to effectively maneuver the forest.

    Chainmail

    550
    • + 4 Armor

    A medium weave of metal chains.

    Broadsword

    1000
    • + 15 Damage

    The classic weapon of choice for knights, this blade is sturdy and reliable for slaying enemies.

    Boots of Speed

    500
    • + 45 Movement Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

    Fleet footwear, increasing movement.

    Bracer

    505
    • + 5 / 10 Strength
    • + 2 / 4 Agility
    • + 2 / 4 Intelligence
    • + 0.75 / 1.5 Health Regeneration
    • + 50 / 100 Health

    Doubles its bonuses after minute 25.

    The bracer is a common choice to toughen up defenses and increase longevity.

    Компоненты:

    155
    140

    Royal Jelly

    0
    • + 50 Health
    • + 50 Mana

    Active: Consume

    Consumes all charges and grants a target allied unit a buff that provides +2.5 Health Regen and +1.25 Mana Regen per charge for 8s. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

    To those who harvest olgru jelly, success serves more than mere profit--it's often the means to survival--for only the jelly itself can cure the ravages that follow a sting from the vigilant denizens of the giant hives.

    Magic Stick

    200

      Active: Energy Charge

      Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

      A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

      Bottle

      675

        Active: Regenerate

        Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
        Passive: Store Rune

        Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

        An old bottle that survived the ages, the contents placed inside become enchanted.

        Sage's Mask

        175
        • + 0.7 Mana Regeneration

        A mask commonly used by mages and warlocks for various rituals.

        Phase Boots

        1500
        • + 50 Movement Speed
        • + 18 Damage (MELEE)
        • + 12 Damage (RANGED)
        • + 4 Armor

        Active: Phase

        Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

        Movement speed bonuses from multiple pairs of boots do not stack.

        Boots that allow the wearer to travel between the ether.

        Компоненты:

        500
        550
        450

        Blight Stone

        300

          Passive: Lesser Corruption

          Your attacks reduce the target's armor by -2 for 8 seconds.

          An unnerving stone unearthed beneath the Fields of Endless Carnage.

          Robe of the Magi

          450
          • + 6 Intelligence

          This robe corrupts the soul of the user, but provides wisdom in return.

          Tranquil Boots

          925
          • + 65 Movement Speed
          • + 14 Health Regeneration

          Passive: Break

          Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

          Movement speed bonuses from multiple pairs of boots do not stack.

          While they increase the longevity of the wearer, this boot is not particularly reliable.

          Компоненты:

          500
          250
          175

          Infused Raindrops

          225
          • + 0.8 Mana Regeneration

          Passive: Magical Damage Block

          Consumes a charge to block 120 magic damage from damage instances over 75 damage. Comes with 6 charges. When the charges are gone, the item disappears.

          Elemental protection from magical assaults.

          Circlet

          155
          • + 2 All Attributes

          An elegant circlet designed for human princesses.

          Tango

          90

            Use: Devour

            Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

            Forage to survive on the battlefield.

            Sentry Ward

            50

              Use: Plant

              Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

              A form of plant originally grown in the garden of a fearful king.

              Healing Lotus

              0

                Use: Eat Lotus

                Instantly restores 125 health and mana.

                Cornucopia

                1200
                • + 5 Health Regeneration
                • + 2 Mana Regeneration
                • + 7 Damage

                Orb of Corrosion

                875
                • + 3 Armor
                • + 25 Attack Speed

                Passive: Corrosion

                Dealing 5 damage per second, and slowing movement by 13% if the equipped hero is melee, or by 4% if they are ranged and reduces heals, health regeneration, lifesteal and spell lifesteal by 20% . Affects Buildings Lasts for 3 seconds.

                Seepage from the wounds of a warrior deity, sealed in an arcanist's orb following a campaign of vicious slaughter.

                Компоненты:

                250
                175
                450

                Iron Branch

                50
                • + 1 All Attributes

                Use: Plant Tree

                Targets the ground to plant a happy little tree that lasts for 20 seconds.

                A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

                Seeds of Serenity

                0
                • + 150 Health
                • + 4 Health Regeneration

                Active: Verdurous Dale

                Target the ground with a 400 radius. Provides +10 health regeneration to all allied units while they are in the area of effect. Lasts 14 seconds.

                An evergreen sprout treasured by the woodkin and highly coveted by interlopers and their like.

                Wraith Band

                505
                • + 5 / 10 Agility
                • + 2 / 4 Strength
                • + 2 / 4 Intelligence
                • + 5 / 10 Attack Speed
                • + 1.75 / 3.5 Armor

                Doubles its bonuses after minute 25.

                A circlet with faint whispers echoing about it.

                Компоненты:

                155
                140

                Ogre Axe

                1000
                • + 10 Strength

                You grow stronger just by holding it.

                Safety Bubble

                0
                • + 2 Health Regeneration

                Passive: Bubbled Up

                Equipped Hero has a 100 HP Barrier against enemy damage. Barrier fully regenerates after not receiving damage for 8 seconds. Self-inflicted damage bypasses the barrier.

                Arcane Boots

                1300
                • + 45 Movement Speed
                • + 0.5 Mana Regeneration

                Active: Replenish Mana

                Restores 175 mana to all nearby allies. Radius: 1200
                Passive: Basilius Aura

                Grants 1 mana regeneration to allies. Radius: 1200

                Movement speed bonuses from multiple pairs of boots do not stack.

                Magi equipped with these boots are valued in battle.

                Компоненты:

                500
                425

                Urn of Shadows

                880
                • + 1.4 Mana Regeneration
                • + 2 Armor
                • + 125 Health

                Active: Soul Release

                Provides 30 health regeneration when cast on allies, and deals 25 damage per second when cast on enemies. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Urn to the dying hero will gain a charge.

                Contains the ashes of powerful demons.

                Компоненты:

                175
                175
                250

                Diadem

                1000
                • + 6 All Attributes

                Gris-Gris

                0

                  This item that cannot be dropped or placed in the backpack but can be put into normal inventory slots. When the owner dies, 100% of the gold lost from death is added to the item, and will be refunded when the item is consumed. Right-click to consume and permanently remove the item.

                  Wind Lace

                  250
                  • + 20 Movement Speed

                  Bonuses from multiple Wind Laces do not stack.

                  Hasten to battle on wind-touched heels.

                  Witch Blade

                  2775
                  • + 40 Attack Speed
                  • + 12 Intelligence
                  • + 1.5 Mana Regeneration
                  • + 6 Armor
                  • + 300 Projectile Speed

                  Passive: Witch Blade

                  Causes your next attack to apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second. This attack has True Strike.

                  A spiteful blade inadvertently possessed by the soul of its incautious creator.

                  Компоненты:

                  1625
                  550

                  Aghanim's Scepter

                  4200
                  • + 10 All Attributes
                  • + 175 Health
                  • + 175 Mana

                  Passive: Ability Upgrade

                  Upgrades the ultimate, and some abilities, of all heroes.

                  The scepter of a wizard with demigod-like powers.

                  Компоненты:

                  1200
                  1000
                  1000
                  1000

                  Aghanim's Shard

                  1400

                    Passive: Ability Upgrade

                    Upgrades an existing ability or adds a new ability to your hero.

                    With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.