Movement speed bonuses from multiple pairs of boots do not stack.
Fleet footwear, increasing movement.
The powerful headpiece of a dead necromancer.
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You grow stronger just by holding it.
A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.
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The axe of a fallen gnome, it allows you to effectively maneuver the forest.
Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed.
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One of the oldest weapons forged by the Demon-Smith Abzidian, it killed its maker when he tested its edge.
A talisman forged to honor the daytime sky.
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Movement speed bonuses from multiple pairs of boots do not stack.
A pair of tough-skinned boots that change to meet the demands of the wearer.
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A rather typical spear that can sometimes pierce through an enemy's armor when used to attack.
A garnet rod constructed from the essence of a fire demon.
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A graceful gift blessed by the goddess of the hunt.
A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.
Movement speed bonuses from multiple pairs of boots do not stack.
Magi equipped with these boots are valued in battle.
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Imbues the wielder with a ghostly presence, allowing them to evade physical damage.
The charlatan wizard Myrddin's only true contribution to the arcane arts.
Advancements in stacking efficiency have made wards easier to carry than ever.
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A weightless charm created by an enchanter with a powerful scorn for brute force.
Weapon of choice among brutes, the bearer sacrifices his life energy to gain immense strength and power.
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The fabled dagger used by the fastest assassin ever to walk the lands.
Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath.
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Movement speed bonuses from multiple pairs of boots do not stack.
Boots that allow the wearer to travel between the ether.
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A wicked weapon, used in torturing political criminals.
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Allows you to manipulate others, for good or evil.
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Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.
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A relic that enchants the bodies of those around it for swifter movement in times of crisis.
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An elegant circlet designed for human princesses.
Movement speed bonuses from multiple pairs of boots do not stack.
While they increase the longevity of the wearer, this boot is not particularly reliable.
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A failed experiment in finer telekinetic control, still fit for other ends.
A massive axe capable of tearing whole mountains down.
Said to have belonged to a goddess, today it retains much of its former power.
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A powerful staff imbued with the strength of giants.
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A razor-sharp coat of mail, it is the choice of selfless martyrs in combat.
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Not one thrall creature of the depths, Nor spirit bound in drowning's keep, Nor Maelrawn the Tentacular, Shall rest till seas, gem comes to sleep.
An old bottle that survived the ages, the contents placed inside become enchanted.
The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul.
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The scepter of a wizard with demigod-like powers.
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The bearer of this mighty axe gains the ability to cut down swaths of enemies at once.
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The Immortal was said to own a shield that protected him from death itself.
Though many desire this brilliant shard for its obvious qualities, a school of study exists to determine the true size and purpose of its incomprehensible whole.
An enchanted blade that long ago raised a hopeless urchin from pauper to king.
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A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.
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The jewel at its center still reflects a pale image of its creator.
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Doubles its bonuses after minute 25.
A circlet with faint whispers echoing about it.
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One may hide visage, but never volume.
Bonuses from multiple Wind Laces do not stack.
Hasten to battle on wind-touched heels.
Doubles its bonuses after minute 25.
The bracer is a common choice to toughen up defenses and increase longevity.
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Preserved through unknown magical means, the Hand of Midas is a weapon of greed, sacrificing animals to line the owner's pockets.
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A mask commonly used by mages and warlocks for various rituals.
With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.