Статистика матча Amkar vs PHARM

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Победа сил света

33 19 минут, 2 секунды 8

Amkar dom.ru

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
11
Bazukaman 6 2 16 27/3 5.2K 333/374 16K 65 0
12
faint 4 1 9 117/5 9.7K 494/497 8.2K 390 0
11
demure 4 5 21 14/0 5.9K 320/429 9.9K 157 0
15
Brainless 8 0 9 143/6 12K 614/651 20K 4.2K 0
14
Mellivora 11 0 9 113/20 11K 587/593 11K 2.4K 0
1
3
5
8
9
11
13
16
17
19
21
23

PHARM

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
7
Diqwerty 1 9 2 15/1 2.9K 190/196 5K 0 0
9
Aerosheet 0 6 2 87/1 6.5K 355/284 7.4K 0 0
7
AMA 0 6 6 30/6 3K 213/201 6.1K 0 812
11
Koba 2 5 2 136/10 6.1K 353/391 18K 0 0
9
SALIM 4 7 2 85/13 6.9K 372/305 12K 0 0
2
4
6
7
10
12
14
15
18
20
22
24
HP 615 MP 399

Undying

Melee - Support, Durable, Disabler, Nuker
22 +2.4
10 +1.2
27 +2.8
  • Скорость передвижения
    300
  • Базовая атака
    53-61
  • Базовая броня
    2.6
  • Дальность атаки
    150
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    6.72
  • Дальность атаки
    500
HP 534 MP 303

Morphling

Ranged - Carry, Escape, Durable, Nuker, Disabler
23 +3.2
24 +3.9
19 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    36-45
  • Базовая броня
    2.8
  • Дальность атаки
    350
HP 480 MP 267

Slark

Melee - Carry, Escape, Disabler, Nuker
20 +2.1
21 +1.5
16 +1.9
  • Скорость передвижения
    300
  • Базовая атака
    58-64
  • Базовая броня
    4.2
  • Дальность атаки
    150
HP 750 MP 243

Spirit Breaker

Melee - Carry, Initiator, Disabler, Durable, Escape
28 +3.3
17 +1.7
14 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    59-69
  • Базовая броня
    3.72
  • Дальность атаки
    170
HP 462 MP 465

Pugna

Ranged - Nuker, Pusher
19 +2
21 +1.3
26 +5.2
  • Скорость передвижения
    330
  • Базовая атака
    47-54
  • Базовая броня
    3.36
  • Дальность атаки
    630
HP 498 MP 375

Disruptor

Ranged - Support, Disabler, Nuker, Initiator
21 +2.4
15 +1.4
20 +2.9
  • Скорость передвижения
    295
  • Базовая атака
    47-51
  • Базовая броня
    2.4
  • Дальность атаки
    625
HP 462 MP 291

Broodmother

Melee - Carry, Pusher, Escape, Nuker
19 +2.3
18 +2.6
18 +1.4
  • Скорость передвижения
    285
  • Базовая атака
    9-15
  • Базовая броня
    2.6
  • Дальность атаки
    175
HP 498 MP 420

Storm Spirit

Ranged - Carry, Escape, Nuker, Initiator, Disabler
21 +2
22 +2.6
23 +3.9
  • Скорость передвижения
    285
  • Базовая атака
    47-57
  • Базовая броня
    4.52
  • Дальность атаки
    480
HP 462 MP 327

Phantom Lancer

Melee - Carry, Escape, Pusher, Nuker
19 +2.2
26 +2.8
21 +1.8
  • Скорость передвижения
    285
  • Базовая атака
    52-62
  • Базовая броня
    5.2
  • Дальность атаки
    225
HP 552 MP 279

Bloodseeker

Melee - Carry, Disabler, Nuker, Initiator
24 +2.7
24 +3.1
17 +2
  • Скорость передвижения
    285
  • Базовая атака
    59-65
  • Базовая броня
    6.8
  • Дальность атаки
    150
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 462 MP 267

Pangolier

Melee - Carry, Nuker, Disabler, Durable, Escape, Initiator
19 +2.7
18 +2.8
16 +2.2
  • Скорость передвижения
    295
  • Базовая атака
    8-14
  • Базовая броня
    5.6
  • Дальность атаки
    150
HP 480 MP 405

Leshrac

Ranged - Carry, Support, Nuker, Pusher, Disabler
20 +2.8
17 +2.5
22 +3.5
  • Скорость передвижения
    325
  • Базовая атака
    49-53
  • Базовая броня
    3.72
  • Дальность атаки
    575
HP 728 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
27 +3.5
16 +1.6
23 +2.7
  • Скорость передвижения
    285
  • Базовая атака
    50-54
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 498 MP 363

Void Spirit

Melee - Carry, Escape, Nuker, Disabler
21 +2.3
19 +2.2
24 +2.5
  • Скорость передвижения
    290
  • Базовая атака
    4-8
  • Базовая броня
    2.8
  • Дальность атаки
    200
HP 480 MP 327

Dark Seer

Melee - Initiator, Escape, Disabler
20 +2.6
19 +1.8
21 +2.7
  • Скорость передвижения
    295
  • Базовая атака
    7-13
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 444 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
18 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    6.8
  • Дальность атаки
    300
HP 570 MP 339

Batrider

Ranged - Initiator, Disabler, Escape
25 +2.6
15 +1.4
22 +2
  • Скорость передвижения
    330
  • Базовая атака
    -4-0
  • Базовая броня
    5
  • Дальность атаки
    400
HP 480 MP 465

Oracle

Ranged - Support, Nuker, Disabler, Escape
20 +2.4
15 +1.7
26 +3.8
  • Скорость передвижения
    295
  • Базовая атака
    39-45
  • Базовая броня
    3.4
  • Дальность атаки
    620
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 480 MP 465

Lich

Ranged - Support, Nuker
20 +2.1
17 +2
26 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    50-59
  • Базовая броня
    1.72
  • Дальность атаки
    550
HP 534 MP 405

Shadow Demon

Ranged - Support, Disabler, Initiator, Nuker
23 +2.6
18 +2.2
22 +3.6
  • Скорость передвижения
    290
  • Базовая атака
    51-55
  • Базовая броня
    2.88
  • Дальность атаки
    500
HP 660 MP 255

Doom

Melee - Carry, Disabler, Initiator, Durable, Nuker
24 +3.8
15 +1.5
15 +1.7
  • Скорость передвижения
    290
  • Базовая атака
    56-66
  • Базовая броня
    4.4
  • Дальность атаки
    200

Sentry Ward

50

    Use: Plant

    Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

    A form of plant originally grown in the garden of a fearful king.

    Magic Wand

    450
    • + 3 All Attributes

    Active: Energy Charge

    Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

    Компоненты:

    200
    50
    50

    Smoke of Deceit

    50

      Use: Disguise

      Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

      The charlatan wizard Myrddin's only true contribution to the arcane arts.

      Aether Lens

      2275
      • + 300 Mana
      • + 2.5 Mana Regeneration
      • + 225 Cast Range

      Passive: Aethereal Focus

      Increases targeted spell and item cast range.

      Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.

      Компоненты:

      800
      700

      Boots of Speed

      500
      • + 45 Movement Speed

      Movement speed bonuses from multiple pairs of boots do not stack.

      Fleet footwear, increasing movement.

      Tumbler's Toy

      0
      • + 150 Mana

      Active: Vault

      Propels your hero forward 300 units. Tumbler's Toy gets disabled for 3 seconds if its owner receives damage from a player source.

      An antique plaything found in the ruins of an Ozenja circus bazaar.

      Mekansm

      1775
      • + 4 Armor

      Active: Restore

      Restores 250 health to allied units in a 1200 radius.
      Passive: Mekansm Aura

      Grants 2.5 health regeneration to allied units in a 1200 radius.

      A glowing jewel formed out of assorted parts that somehow fit together perfectly.

      Компоненты:

      425
      550

      Wind Lace

      250
      • + 20 Movement Speed

      Bonuses from multiple Wind Laces do not stack.

      Hasten to battle on wind-touched heels.

      Pipe of Insight

      3725
      • + 14.0 Health Regeneration
      • + 20% Magic Resistance

      Active: Barrier

      Gives a magic damage barrier that absorbs 425 damage to all nearby allies. Lasts 10 seconds. Radius: 1200
      Passive: Insight Aura

      Gives allied units 2.5 health regeneration and 8% magic resistance. Radius: 1200

      A powerful artifact of mysterious origin, it creates barriers against magical forces.

      Компоненты:

      800
      425
      1800

      Vanguard

      1700
      • + 250 Health
      • + 4.5 Health Regeneration

      Passive: Damage Block

      Grants a 60% chance to block 50 damage from incoming attacks on melee heroes, and 25 damage on ranged.

      A powerful shield that defends its wielder from even the most vicious of attacks.

      Компоненты:

      700
      1000

      Arcane Boots

      1300
      • + 45 Movement Speed
      • + 0.5 Mana Regeneration

      Active: Replenish Mana

      Restores 175 mana to all nearby allies. Radius: 1200
      Passive: Basilius Aura

      Grants 1 mana regeneration to allies. Radius: 1200

      Movement speed bonuses from multiple pairs of boots do not stack.

      Magi equipped with these boots are valued in battle.

      Компоненты:

      500
      425

      Quelling Blade

      100

        Active: Chop Tree

        Destroy a target tree.
        Passive: Quell

        Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

        The axe of a fallen gnome, it allows you to effectively maneuver the forest.

        Clarity

        50

          Use: Replenish

          Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

          Clear water that enhances the ability to meditate.

          Arcane Ring

          0
          • + 6 Intelligence
          • + 2 Armor

          Active: Replenish Mana

          Restores 65 mana to all nearby allies. Radius: 1200

          Once a prized heirloom of a minor lord's house.

          Phase Boots

          1500
          • + 50 Movement Speed
          • + 18 Damage (MELEE)
          • + 12 Damage (RANGED)
          • + 4 Armor

          Active: Phase

          Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

          Movement speed bonuses from multiple pairs of boots do not stack.

          Boots that allow the wearer to travel between the ether.

          Компоненты:

          500
          550
          450

          Drum of Endurance

          1650
          • + 7 Strength
          • + 7 Intelligence

          Active: Endurance

          Consumes a charge and gives +45 attack speed and +13% movement speed to nearby allies for 6 seconds. Comes with 8 charges. Radius: 1200
          Passive: Swiftness Aura

          Grants 20 movement speed to allies. Radius: 1200

          A relic that enchants the bodies of those around it for swifter movement in times of crisis.

          Компоненты:

          450
          450
          250

          Blitz Knuckles

          1000
          • + 35 Attack Speed

          An underground arcanist's update of a back-alley classic.

          Infused Raindrops

          225
          • + 0.8 Mana Regeneration

          Passive: Magical Damage Block

          Consumes a charge to block 120 magic damage from damage instances over 75 damage. Comes with 6 charges. When the charges are gone, the item disappears.

          Elemental protection from magical assaults.

          Faded Broach

          0
          • + 150 Mana
          • + 15 Movement Speed

          A life-saving jewel bestowed upon a young queen by a kindly vizier.

          Yasha

          2100
          • + 16 Agility
          • + 15 Attack Speed
          • + 10% Movement Speed

          Yasha is regarded as the swiftest weapon ever created.

          Компоненты:

          1000
          450

          Soul Ring

          805
          • + 6 Strength
          • + 2 Armor

          Active: Sacrifice

          Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

          A ring that feeds on the souls of those who wear it.

          Компоненты:

          175
          140
          140

          Power Treads

          1400
          • + 45 Move Speed (Ranged Heroes)
          • + 55 Move Speed (Melee Heroes)
          • + 10 Selected Attribute
          • + 25 Attack Speed

          Active: Switch Attribute

          Switches between +10 Strength, +10 Agility, or +10 Intelligence.

          Movement speed bonuses from multiple pairs of boots do not stack.

          A pair of tough-skinned boots that change to meet the demands of the wearer.

          Компоненты:

          500
          450
          450

          Echo Sabre

          2700
          • + 20 Damage
          • + 15 Strength
          • + 1.75 Mana Regeneration

          Passive: Echo Strike

          Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

          A deceptively swift blade imbued with resonant magic.

          Компоненты:

          1000
          1000
          700

          Circlet

          155
          • + 2 All Attributes

          An elegant circlet designed for human princesses.

          Orb of Destruction

          0
          • ARMOR REDUCTION: 3
          • SLOW (MELEE): 20%
          • SLOW (RANGE): 10%
          • DURATION: 5

          Passive: Impeding Corruption

          Attacks reduce the target's armor and movement speed. Slow amount varies based on whether the wearer is melee or ranged.

          An ingot of chaos suspended in wizard's ether, housed within an arcanist's orb.

          Bracer

          505
          • + 5 / 10 Strength
          • + 2 / 4 Agility
          • + 2 / 4 Intelligence
          • + 0.75 / 1.5 Health Regeneration
          • + 50 / 100 Health

          Doubles its bonuses after minute 25.

          The bracer is a common choice to toughen up defenses and increase longevity.

          Компоненты:

          155
          140

          Manta Style

          4650
          • + 10 Strength
          • + 26 Agility
          • + 10 Intelligence
          • + 15 Attack Speed
          • + 10% Movement Speed

          Active: Mirror Image

          Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

          An axe made of reflective materials that causes confusion amongst enemy ranks.

          Компоненты:

          2100
          1000

          Iron Branch

          50
          • + 1 All Attributes

          Use: Plant Tree

          Targets the ground to plant a happy little tree that lasts for 20 seconds.

          A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

          Lance of Pursuit

          0
          • + 200 Mana

          Passive: Hound

          Attacking from behind slows enemies by 16% (8% if Ranged) and deals 20 more damage. Slow lasts 2 second(s).

          The gleaming weapon of a tarnished knight haunted by his duties to an unworthy king.

          Enchanted Mango

          65
          • + 0.4 Health Regeneration

          Use: Eat Mango

          Instantly restores 100 mana.

          The bittersweet flavors of Jidi Isle are irresistible to amphibians.

          Fluffy Hat

          250
          • + 125 Health

          Fine and functional foppery for the fashion-forward fighter.

          Staff of Wizardry

          1000
          • + 10 Intelligence

          A staff of magical powers passed down from the eldest mages.

          Crimson Guard

          3725
          • + 250 Health
          • + 12 Health Regeneration
          • + 8 Armor

          Active: Guard

          For 8 seconds, grant nearby allied heroes and buildings a 100% chance to block damage equal to 70 plus 2.2% of the casters max health value from each incoming attack. Units may only be affected by Guard once every 35 seconds. Radius: 1200
          Passive: Damage Block

          Grants a 60% chance to block 75 damage from incoming attacks on melee heroes, and 50 damage on ranged.

          A cuirass originally built to protect against the dreaded Year Beast.

          Компоненты:

          1700
          975

          Seeds of Serenity

          0
          • + 150 Health
          • + 4 Health Regeneration

          Active: Verdurous Dale

          Target the ground with a 400 radius. Provides +10 health regeneration to all allied units while they are in the area of effect. Lasts 14 seconds.

          An evergreen sprout treasured by the woodkin and highly coveted by interlopers and their like.

          Observer and Sentry Wards

          50
          • OBSERVER VISION RANGE: 1600
          • OBSERVER DURATION (MINUTES): 6
          • SENTRY DURATION (MINUTES): 8
          • SENTRY TRUE SIGHT RANGE: 1000

          Use: Plant

          Plant the currently active ward. Double-Click to switch the currently active ward.

          Advancements in stacking efficiency have made wards easier to carry than ever.

          Компоненты:

          50
          0

          Healing Salve

          100

            Use: Salve

            Grants 30 health regeneration to the target for 13 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Heals for half the amount when cast on an ally.

            A magical salve that can quickly mend even the deepest of wounds.

            Tango

            90

              Use: Devour

              Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

              Forage to survive on the battlefield.

              Kaya

              2100
              • + 16 Intelligence
              • + 10% Spell Amplification
              • + 50% Mana Regen Amplification
              • + 20% Spell Lifesteal Amplification

              Компоненты:

              1000
              450

              Diadem

              1000
              • + 6 All Attributes

              Wraith Band

              505
              • + 5 / 10 Agility
              • + 2 / 4 Strength
              • + 2 / 4 Intelligence
              • + 5 / 10 Attack Speed
              • + 1.75 / 3.5 Armor

              Doubles its bonuses after minute 25.

              A circlet with faint whispers echoing about it.

              Компоненты:

              155
              140

              Broom Handle

              0
              • + 50 Attack Range (Melee Only)
              • + 8 Damage
              • + 4 Armor

              The surprisingly dangerous creation of an apprentice sorcerer with a strange fondness for brooms.

              Aghanim's Scepter

              4200
              • + 10 All Attributes
              • + 175 Health
              • + 175 Mana

              Passive: Ability Upgrade

              Upgrades the ultimate, and some abilities, of all heroes.

              The scepter of a wizard with demigod-like powers.

              Компоненты:

              1200
              1000
              1000
              1000

              Aghanim's Shard

              1400

                Passive: Ability Upgrade

                Upgrades an existing ability or adds a new ability to your hero.

                With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.