Победа сил тьмы

9 18 минут, 12 секунд 31

Arbuziki

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
12
omskiy_maden 11 2 7 70/8 9.7K 533/432 10K 5.4K 0
10
wdd 5 3 9 27/1 5.9K 367/326 4.9K 1K 3.6K
13
Газява 8 1 5 119/15 11K 614/514 9.6K 17K 0
16
shadle 7 0 12 163/3 12K 652/725 11K 3.8K 2.8K
10
kappullya 0 3 16 8/0 4.3K 278/318 7.4K 1.7K 0
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5
8
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13
16
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19
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23

Ajin

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
11
bezdary 1 6 3 60/2 4.6K 295/367 6.7K 0 0
8
14646 3 7 3 5/1 3.2K 215/220 3.2K 0 195
9
NET_SK1LLA2 0 4 5 68/5 3.8K 267/295 5.4K 110 0
10
Xonia 3 10 4 86/11 6.6K 427/323 8.8K 651 0
7
Sanch 0 4 2 5/0 2.8K 146/179 2.1K 0 0
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7
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22
24

Tome of Knowledge

75

    Use: Enlighten

    Grants you 700 experience plus 135 per tome consumed by your team after the first two.

    That which raises beast to man and man to god.

    HP 462 MP 303

    Venomancer

    Ranged - Support, Nuker, Initiator, Pusher, Disabler
    19 +2
    24 +2
    19 +1.4
    • Скорость передвижения
      280
    • Базовая атака
      -3-0
    • Базовая броня
      4.8
    • Дальность атаки
      450
    HP 462 MP 291

    Broodmother

    Melee - Carry, Pusher, Escape, Nuker
    19 +2.3
    18 +2.6
    18 +1.4
    • Скорость передвижения
      285
    • Базовая атака
      9-15
    • Базовая броня
      2.6
    • Дальность атаки
      175
    HP 638 MP 267

    Omniknight

    Melee - Support, Durable, Nuker
    23 +3.1
    15 +2
    16 +2.1
    • Скорость передвижения
      315
    • Базовая атака
      54-64
    • Базовая броня
      4.4
    • Дальность атаки
      150
    HP 462 MP 327

    Phantom Lancer

    Melee - Carry, Escape, Pusher, Nuker
    19 +2.2
    26 +2.8
    21 +1.8
    • Скорость передвижения
      285
    • Базовая атака
      52-62
    • Базовая броня
      5.2
    • Дальность атаки
      225
    HP 683 MP 315

    Dawnbreaker

    Melee - Carry, Durable
    25 +3.4
    14 +1.7
    20 +2
    • Скорость передвижения
      300
    • Базовая атака
      54-58
    • Базовая броня
      4.24
    • Дальность атаки
      150
    HP 534 MP 303

    Marci

    Melee - Support, Carry, Initiator, Disabler, Escape
    23 +3
    20 +1.8
    19 +1.5
    • Скорость передвижения
      315
    • Базовая атака
      7-13
    • Базовая броня
      4
    • Дальность атаки
      150
    HP 638 MP 291

    Tusk

    Melee - Initiator, Disabler, Nuker
    23 +3.9
    23 +2.1
    18 +1.7
    • Скорость передвижения
      310
    • Базовая атака
      50-54
    • Базовая броня
      4.68
    • Дальность атаки
      150
    HP 498 MP 279

    Viper

    Ranged - Carry, Durable, Initiator, Disabler
    21 +2.4
    21 +2.7
    17 +2
    • Скорость передвижения
      275
    • Базовая атака
      48-50
    • Базовая броня
      2.2
    • Дальность атаки
      575
    HP 498 MP 303

    Enigma

    Ranged - Disabler, Initiator, Pusher
    21 +2.5
    14 +1
    19 +3.6
    • Скорость передвижения
      280
    • Базовая атака
      7-13
    • Базовая броня
      3.8
    • Дальность атаки
      500
    HP 570 MP 339

    Batrider

    Ranged - Initiator, Disabler, Escape
    25 +2.6
    15 +1.4
    22 +2
    • Скорость передвижения
      330
    • Базовая атака
      -4-0
    • Базовая броня
      5
    • Дальность атаки
      400
    HP 408 MP 315

    Weaver

    Ranged - Carry, Escape
    16 +2
    17 +3.3
    20 +2
    • Скорость передвижения
      275
    • Базовая атака
      54-60
    • Базовая броня
      4.4
    • Дальность атаки
      425
    HP 660 MP 291

    Kunkka

    Melee - Carry, Support, Disabler, Initiator, Durable, Nuker
    24 +3.6
    14 +1.6
    18 +1.8
    • Скорость передвижения
      315
    • Базовая атака
      54-60
    • Базовая броня
      4.24
    • Дальность атаки
      150
    HP 516 MP 327

    Razor

    Ranged - Carry, Durable, Nuker, Pusher
    22 +2.8
    24 +2.8
    21 +2.2
    • Скорость передвижения
      280
    • Базовая атака
      47-49
    • Базовая броня
      4.8
    • Дальность атаки
      475
    HP 462 MP 255

    Sniper

    Ranged - Carry, Nuker
    19 +2
    27 +3.2
    15 +2.6
    • Скорость передвижения
      285
    • Базовая атака
      40-46
    • Базовая броня
      4.4
    • Дальность атаки
      550
    HP 606 MP 291

    Clockwerk

    Melee - Initiator, Disabler, Durable, Nuker
    27 +3.1
    13 +2.1
    18 +1.7
    • Скорость передвижения
      310
    • Базовая атака
      8-10
    • Базовая броня
      3.6
    • Дальность атаки
      150
    HP 480 MP 231

    Lone Druid

    Ranged - Carry, Pusher, Durable
    20 +1.8
    20 +2
    13 +2
    • Скорость передвижения
      325
    • Базовая атака
      1-5
    • Базовая броня
      4
    • Дальность атаки
      550
    HP 615 MP 399

    Undying

    Melee - Support, Durable, Disabler, Nuker
    22 +2.4
    10 +1.2
    27 +2.8
    • Скорость передвижения
      300
    • Базовая атака
      53-61
    • Базовая броня
      2.6
    • Дальность атаки
      150
    HP 498 MP 363

    Void Spirit

    Melee - Carry, Escape, Nuker, Disabler
    21 +2.3
    19 +2.2
    24 +2.5
    • Скорость передвижения
      290
    • Базовая атака
      4-8
    • Базовая броня
      2.8
    • Дальность атаки
      200
    HP 480 MP 267

    Slark

    Melee - Carry, Escape, Disabler, Nuker
    20 +2.1
    21 +1.5
    16 +1.9
    • Скорость передвижения
      300
    • Базовая атака
      58-64
    • Базовая броня
      4.2
    • Дальность атаки
      150
    HP 462 MP 255

    Phantom Assassin

    Melee - Carry, Escape
    19 +2
    21 +3.4
    15 +1.7
    • Скорость передвижения
      310
    • Базовая атака
      56-58
    • Базовая броня
      5.2
    • Дальность атаки
      150
    HP 462 MP 219

    Anti-Mage

    Melee - Carry, Escape, Nuker
    19 +1.6
    24 +2.8
    12 +1.8
    • Скорость передвижения
      310
    • Базовая атака
      53-57
    • Базовая броня
      5.8
    • Дальность атаки
      150
    HP 120 MP 375

    Medusa

    Ranged - Carry, Disabler, Durable
    0 +0
    22 +3.6
    25 +3.6
    • Скорость передвижения
      275
    • Базовая атака
      48-54
    • Базовая броня
      3.4
    • Дальность атаки
      600
    HP 795 MP 279

    Tiny

    Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
    30 +4
    0 +0
    17 +2.2
    • Скорость передвижения
      275
    • Базовая атака
      61-67
    • Базовая броня
      0
    • Дальность атаки
      150
    HP 462 MP 405

    Nature's Prophet

    Ranged - Carry, Pusher, Escape, Nuker
    19 +2.6
    14 +3.2
    22 +3.5
    • Скорость передвижения
      295
    • Базовая атака
      40-50
    • Базовая броня
      2.24
    • Дальность атаки
      620

    Null Talisman

    505
    • + 5 / 10 Intelligence
    • + 2 / 4 Strength
    • + 2 / 4 Agility
    • + 3 / 6% Max Mana Bonus
    • + 1.0 / 2.0 Mana Regeneration

    Doubles its bonuses after minute 25.

    A small gemstone attached to several chains.

    Компоненты:

    155
    140

    Phase Boots

    1500
    • + 50 Movement Speed
    • + 18 Damage (MELEE)
    • + 12 Damage (RANGED)
    • + 4 Armor

    Active: Phase

    Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

    Movement speed bonuses from multiple pairs of boots do not stack.

    Boots that allow the wearer to travel between the ether.

    Компоненты:

    500
    550
    450

    Wind Lace

    250
    • + 20 Movement Speed

    Bonuses from multiple Wind Laces do not stack.

    Hasten to battle on wind-touched heels.

    Bottle

    675

      Active: Regenerate

      Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
      Passive: Store Rune

      Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

      An old bottle that survived the ages, the contents placed inside become enchanted.

      Staff of Wizardry

      1000
      • + 10 Intelligence

      A staff of magical powers passed down from the eldest mages.

      Observer and Sentry Wards

      50
      • OBSERVER VISION RANGE: 1600
      • OBSERVER DURATION (MINUTES): 6
      • SENTRY DURATION (MINUTES): 8
      • SENTRY TRUE SIGHT RANGE: 1000

      Use: Plant

      Plant the currently active ward. Double-Click to switch the currently active ward.

      Advancements in stacking efficiency have made wards easier to carry than ever.

      Компоненты:

      50
      0

      Sage's Mask

      175
      • + 0.7 Mana Regeneration

      A mask commonly used by mages and warlocks for various rituals.

      Boots of Speed

      500
      • + 45 Movement Speed

      Movement speed bonuses from multiple pairs of boots do not stack.

      Fleet footwear, increasing movement.

      Enchanted Mango

      65
      • + 0.4 Health Regeneration

      Use: Eat Mango

      Instantly restores 100 mana.

      The bittersweet flavors of Jidi Isle are irresistible to amphibians.

      Orb of Venom

      250

        Passive: Poison Attack

        Poisons the target, dealing 2 magical damage per second and slowing movement by -13% if the equipped hero is melee, or by -4% if they are ranged. Lasts for 2 seconds.

        Envenoms your veapon with the venom of a venomous viper.

        Tumbler's Toy

        0
        • + 150 Mana

        Active: Vault

        Propels your hero forward 300 units. Tumbler's Toy gets disabled for 3 seconds if its owner receives damage from a player source.

        An antique plaything found in the ruins of an Ozenja circus bazaar.

        Chainmail

        550
        • + 4 Armor

        A medium weave of metal chains.

        Power Treads

        1400
        • + 45 Move Speed (Ranged Heroes)
        • + 55 Move Speed (Melee Heroes)
        • + 10 Selected Attribute
        • + 25 Attack Speed

        Active: Switch Attribute

        Switches between +10 Strength, +10 Agility, or +10 Intelligence.

        Movement speed bonuses from multiple pairs of boots do not stack.

        A pair of tough-skinned boots that change to meet the demands of the wearer.

        Компоненты:

        500
        450
        450

        Magic Stick

        200

          Active: Energy Charge

          Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

          A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

          Quelling Blade

          100

            Active: Chop Tree

            Destroy a target tree.
            Passive: Quell

            Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

            The axe of a fallen gnome, it allows you to effectively maneuver the forest.

            Broadsword

            1000
            • + 15 Damage

            The classic weapon of choice for knights, this blade is sturdy and reliable for slaying enemies.

            Arcane Ring

            0
            • + 6 Intelligence
            • + 2 Armor

            Active: Replenish Mana

            Restores 65 mana to all nearby allies. Radius: 1200

            Once a prized heirloom of a minor lord's house.

            Blight Stone

            300

              Passive: Lesser Corruption

              Your attacks reduce the target's armor by -2 for 8 seconds.

              An unnerving stone unearthed beneath the Fields of Endless Carnage.

              Iron Branch

              50
              • + 1 All Attributes

              Use: Plant Tree

              Targets the ground to plant a happy little tree that lasts for 20 seconds.

              A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

              Orchid Malevolence

              3275
              • + 40 Attack Speed
              • + 10 Damage
              • + 3.25 Mana Regeneration
              • + 6.0 Health Regeneration
              • + 10 Intelligence

              Active: Soul Burn

              Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

              A garnet rod constructed from the essence of a fire demon.

              Компоненты:

              1625
              1200

              Javelin

              900

                Passive: Pierce

                Grants each attack a 25% chance to pierce through evasion and deal 60 bonus magical damage.

                A rather typical spear that can sometimes pierce through an enemy's armor when used to attack.

                Ocean Heart

                0
                • + 5 All Attributes

                Passive: Water Regen

                Provides you with 10 HP regen and 5 mana regen while in the river.

                A charm blessed by the Council of the Brine.

                Medallion of Courage

                1025
                • + 5 Armor
                • + 1.5 Mana Regeneration

                Active: Valor

                If cast on an ally, grants them the -6 armor, and removing it from the caster. If cast on an enemy, reduces -6 armor on both the enemy and the caster. . Duration: 8

                The bearer has no fear of combat.

                Компоненты:

                550
                175
                300

                Healing Salve

                100

                  Use: Salve

                  Grants 30 health regeneration to the target for 13 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Heals for half the amount when cast on an ally.

                  A magical salve that can quickly mend even the deepest of wounds.

                  Trusty Shovel

                  0
                  • + 90 Health

                  Active: Dig

                  Channel for 1 second. Can find a Bounty Rune, a Flask, an Enchanted Mango, or a Kobold. If digging in a river, always digs up a Water Rune. This item's cooldown only progresses in your hero's Neutral Item slot

                  Former plaything of a young deity, received as a gift from his uncle.

                  Ring of Basilius

                  425
                  • + 0.5 Mana Regeneration

                  Passive: Basilius Aura

                  Grants 1 mana regeneration to allies. Radius: 1200

                  Ring given as a reward to the greatest mages.

                  Компоненты:

                  175

                  Wraith Band

                  505
                  • + 5 / 10 Agility
                  • + 2 / 4 Strength
                  • + 2 / 4 Intelligence
                  • + 5 / 10 Attack Speed
                  • + 1.75 / 3.5 Armor

                  Doubles its bonuses after minute 25.

                  A circlet with faint whispers echoing about it.

                  Компоненты:

                  155
                  140

                  Dragon Lance

                  1900
                  • + 15 Agility
                  • + 10 Strength
                  • + 150 Attack Range (Ranged Only)

                  Passive: Dragon's Reach

                  Increases attack range of ranged heroes.

                  The forward charge of the wyvern host grants no quarter.

                  Компоненты:

                  1000
                  450

                  Chipped Vest

                  0
                  • + 4 Health Regeneration

                  Passive Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps.

                  It doesn't look like much, but it's oddly comfy.

                  Holy Locket

                  2250
                  • + 9 All Attributes
                  • COOLDOWN: 13

                  Active: Energy Charge

                  Target an allied unit to instantly restore 17 health and mana per charge stored. Automatically gains a charge every 8 seconds and whenever a visible enemy within 1200 range uses an ability.
                  Passive: Holy Blessing

                  Amplifies heals you provide by 25%.

                  A prized relic long thought lost forever in a failed crusade.

                  Компоненты:

                  1000
                  450

                  Pig Pole

                  0
                  • + 4 All Attributes

                  Active: Pig, Out!

                  Turns your hero into a critter for 4 seconds and gives them +15% Movement Speed.

                  A makeshift charm misplaced by a peace-loving, addlebrained enchanter.

                  Soul Ring

                  805
                  • + 6 Strength
                  • + 2 Armor

                  Active: Sacrifice

                  Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

                  A ring that feeds on the souls of those who wear it.

                  Компоненты:

                  175
                  140
                  140

                  Echo Sabre

                  2700
                  • + 20 Damage
                  • + 15 Strength
                  • + 1.75 Mana Regeneration

                  Passive: Echo Strike

                  Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

                  A deceptively swift blade imbued with resonant magic.

                  Компоненты:

                  1000
                  1000
                  700

                  Blink Dagger

                  2250

                    Active: Blink

                    Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

                    The fabled dagger used by the fastest assassin ever to walk the lands.

                    Pupil's Gift

                    0
                    • +SECONDARY STATS 15

                    Increases both non-primary attributes.

                    An astounding plate of ever-replenishing, fortifying fruit.

                    Tranquil Boots

                    925
                    • + 65 Movement Speed
                    • + 14 Health Regeneration

                    Passive: Break

                    Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

                    Movement speed bonuses from multiple pairs of boots do not stack.

                    While they increase the longevity of the wearer, this boot is not particularly reliable.

                    Компоненты:

                    500
                    250
                    175

                    Clarity

                    50

                      Use: Replenish

                      Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                      Clear water that enhances the ability to meditate.

                      Smoke of Deceit

                      50

                        Use: Disguise

                        Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

                        The charlatan wizard Myrddin's only true contribution to the arcane arts.

                        Aghanim's Scepter

                        4200
                        • + 10 All Attributes
                        • + 175 Health
                        • + 175 Mana

                        Passive: Ability Upgrade

                        Upgrades the ultimate, and some abilities, of all heroes.

                        The scepter of a wizard with demigod-like powers.

                        Компоненты:

                        1200
                        1000
                        1000
                        1000

                        Aghanim's Shard

                        1400

                          Passive: Ability Upgrade

                          Upgrades an existing ability or adds a new ability to your hero.

                          With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.