That which raises beast to man and man to god.
A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.
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The fabled dagger used by the fastest assassin ever to walk the lands.
A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.
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Not one thrall creature of the depths, Nor spirit bound in drowning's keep, Nor Maelrawn the Tentacular, Shall rest till seas, gem comes to sleep.
Movement speed bonuses from multiple pairs of boots do not stack.
While they increase the longevity of the wearer, this boot is not particularly reliable.
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The charlatan wizard Myrddin's only true contribution to the arcane arts.
One of many items lost in the looting of Zelenwyr's sacred reliquary.
Imbues the wielder with a ghostly presence, allowing them to evade physical damage.
One may hide visage, but never volume.
Advancements in stacking efficiency have made wards easier to carry than ever.
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Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.
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A failed experiment in finer telekinetic control, still fit for other ends.
Valuable equipment recovered by a young explorer sifting through the flotsam and detritus drifting in the void.
Movement speed bonuses from multiple pairs of boots do not stack.
Fleet footwear, increasing movement.
A powerful staff imbued with the strength of giants.
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Said to have belonged to a goddess, today it retains much of its former power.
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A ring that feeds on the souls of those who wear it.
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A handy tool that manages to make close what once was far.
At the core of spellcraft are spectrums only the very gifted can sense.
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The most guarded relic among the cult of Vyse, it is the most coveted weapon among magi.
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A lesser wand that grows in power the longer it is used, it brings magic to the fingertips of the user.
Allows you to manipulate others, for good or evil.
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Movement speed bonuses from multiple pairs of boots do not stack.
Winged boots that grant omnipresence.
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Even the slightest flaw in the components of a spell prism can result in the death of its user.
The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul.
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A cunning blade able to anticipate and enable its bearer's movements.
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Thor's magical hammer, made for him by the dwarves Brok and Eitri.
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Movement speed bonuses from multiple pairs of boots do not stack.
Winged boots that grant omnipresence.
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An axe made of reflective materials that causes confusion amongst enemy ranks.
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A divine weapon that causes damage and a bright burning effect that lays waste to nearby enemies.
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A demonic blade that struck the final blow to crack the gates of the Sanctum of Solanas.
Even simple items of elven make seem imbued with inexplicable efficacy.
A reviled blade that bites deeper with each wriggle of its victim's final throes.
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Only the mightiest and most experienced of warriors can wield the Butterfly, but it provides incredible dexterity in combat.
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Preserved heart of an extinct monster, it bolsters the bearer's fortitude.
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Movement speed bonuses from multiple pairs of boots do not stack.
Boots that allow the wearer to travel between the ether.
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The scepter of a wizard with demigod-like powers.
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A blade forged from rare crystals, it seeks weak points in enemy armor.
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Seepage from the wounds of a warrior deity, sealed in an arcanist's orb following a campaign of vicious slaughter.
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A bewitching blade of indeterminate form capable of piercing the psyche of even the most willful foe.
Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed.
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Resplendent footwear fashioned for the ancient herald that first dared spread the glory of Stonehall beyond the original borders of its nascent claim.
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With ready access to test subjects, untold cruelties have been dreamed up and loosed upon the world from within the walls of the Tyler Estate.
The stolen cape of a master illusionist.
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A sentient amulet whose animus shakes the courage of even the strongest foes.
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A perfectly formed amethyst that nourishes body and mind when held.
A weightless charm created by an enchanter with a powerful scorn for brute force.
With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.