Статистика матча AS vs ESC

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Победа сил света

5 57 минут, 50 секунд 3

Astral_step

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
9
TepcKOFF 1 1 0 8/1 7.7K 125/84 2K 0 0
22
hykkimaru 0 1 0 15/5 7.9K 129/403 807 0 0
28
Impact 0 0 0 20/10 8.3K 132/678 1K 0 0
22
ash 0 1 0 2/0 7.1K 119/380 2.1K 0 0
9
sss-kalajhonson 0 2 1 18/0 8K 130/84 1.7K 0 0
1
3
5
8
9
11
13
16
17
19
21
23

Escape

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
11
Genius 3 1 0 27/3 9.9K 170/113 2.7K 0 0
25
detroit 0 0 0 19/6 9.4K 160/525 1.9K 0 159
28
seven 0 0 0 16/3 9K 150/677 2.4K 0 0
23
Nakama 0 0 0 1/1 8.6K 142/413 967 0 846
12
Inkrolo 0 2 1 14/1 10K 174/139 910 0 78
2
4
6
7
10
12
14
15
18
20
22
24
HP 462 MP 219

Anti-Mage

Melee - Carry, Escape, Nuker
19 +1.6
24 +2.8
12 +1.8
  • Скорость передвижения
    310
  • Базовая атака
    53-57
  • Базовая броня
    5.8
  • Дальность атаки
    150
HP 462 MP 405

Zeus

Ranged - Nuker, Carry
19 +2.1
11 +1.2
22 +3.3
  • Скорость передвижения
    315
  • Базовая атака
    55-63
  • Базовая броня
    3.76
  • Дальность атаки
    380
HP 480 MP 363

Arc Warden

Ranged - Carry, Escape, Nuker
20 +2.4
20 +3
24 +2.6
  • Скорость передвижения
    285
  • Базовая атака
    53-59
  • Базовая броня
    4
  • Дальность атаки
    625
HP 480 MP 405

Witch Doctor

Ranged - Support, Nuker, Disabler
20 +2.1
13 +1.4
22 +3.1
  • Скорость передвижения
    300
  • Базовая атака
    48-58
  • Базовая броня
    2.08
  • Дальность атаки
    550
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
16 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 426 MP 351

Io

Ranged - Support, Escape, Nuker
17 +2.7
14 +1.6
23 +1.7
  • Скорость передвижения
    320
  • Базовая атака
    4-10
  • Базовая броня
    3.8
  • Дальность атаки
    500
HP 593 MP 255

Slardar

Melee - Carry, Durable, Initiator, Disabler, Escape
21 +3.6
17 +2.1
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    51-59
  • Базовая броня
    5.72
  • Дальность атаки
    150
HP 683 MP 315

Dawnbreaker

Melee - Carry, Durable
25 +3.4
14 +1.7
20 +2
  • Скорость передвижения
    300
  • Базовая атака
    54-58
  • Базовая броня
    4.24
  • Дальность атаки
    150
HP 408 MP 315

Weaver

Ranged - Carry, Escape
16 +2
17 +3.3
20 +2
  • Скорость передвижения
    275
  • Базовая атака
    54-60
  • Базовая броня
    4.4
  • Дальность атаки
    425
HP 480 MP 387

Winter Wyvern

Ranged - Support, Disabler, Nuker
20 +2.2
16 +1.5
26 +2.8
  • Скорость передвижения
    285
  • Базовая атака
    -1-4
  • Базовая броня
    4.2
  • Дальность атаки
    425
HP 552 MP 279

Bloodseeker

Melee - Carry, Disabler, Nuker, Initiator
24 +2.7
24 +3.1
17 +2
  • Скорость передвижения
    285
  • Базовая атака
    59-65
  • Базовая броня
    6.8
  • Дальность атаки
    150
HP 444 MP 327

Windranger

Ranged - Carry, Support, Disabler, Escape, Nuker
18 +2
17 +1.4
21 +2.4
  • Скорость передвижения
    290
  • Базовая атака
    7-13
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 462 MP 315

Bounty Hunter

Melee - Escape, Nuker
19 +2.5
21 +2.6
20 +1.9
  • Скорость передвижения
    325
  • Базовая атака
    54-62
  • Базовая броня
    9.2
  • Дальность атаки
    150
HP 516 MP 450

Warlock

Ranged - Support, Initiator, Disabler
22 +2.4
10 +1
25 +3.1
  • Скорость передвижения
    300
  • Базовая атака
    49-59
  • Базовая броня
    2.6
  • Дальность атаки
    600
HP 426 MP 420

Puck

Ranged - Initiator, Disabler, Escape, Nuker
17 +2.4
14 +2.5
23 +3.8
  • Скорость передвижения
    290
  • Базовая атака
    45-53
  • Базовая броня
    2.24
  • Дальность атаки
    550
HP 498 MP 420

Skywrath Mage

Ranged - Support, Nuker, Disabler
21 +2
13 +0.8
23 +4.1
  • Скорость передвижения
    325
  • Базовая атака
    39-49
  • Базовая броня
    0.08
  • Дальность атаки
    625
HP 638 MP 327

Mars

Melee - Carry, Initiator, Disabler, Durable
23 +3.7
20 +1.7
21 +2.2
  • Скорость передвижения
    310
  • Базовая атака
    49-57
  • Базовая броня
    2.2
  • Дальность атаки
    250
HP 615 MP 291

Wraith King

Melee - Carry, Support, Durable, Disabler, Initiator
22 +2.8
16 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    60-62
  • Базовая броня
    1.56
  • Дальность атаки
    150
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 498 MP 363

Void Spirit

Melee - Carry, Escape, Nuker, Disabler
21 +2.3
19 +2.2
24 +2.5
  • Скорость передвижения
    290
  • Базовая атака
    4-8
  • Базовая броня
    2.8
  • Дальность атаки
    200
HP 462 MP 303

Venomancer

Ranged - Support, Nuker, Initiator, Pusher, Disabler
19 +2
24 +2
19 +1.4
  • Скорость передвижения
    280
  • Базовая атака
    -3-0
  • Базовая броня
    4.8
  • Дальность атаки
    450
HP 516 MP 339

Visage

Ranged - Support, Nuker, Durable, Disabler, Pusher
22 +2.4
11 +1
22 +2.4
  • Скорость передвижения
    285
  • Базовая атака
    4-14
  • Базовая броня
    2.2
  • Дальность атаки
    600
HP 480 MP 255

Faceless Void

Melee - Carry, Initiator, Disabler, Escape, Durable
20 +2.6
19 +3.3
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    56-62
  • Базовая броня
    3.8
  • Дальность атаки
    150
HP 534 MP 303

Marci

Melee - Support, Carry, Initiator, Disabler, Escape
23 +3
20 +1.8
19 +1.5
  • Скорость передвижения
    315
  • Базовая атака
    7-13
  • Базовая броня
    4
  • Дальность атаки
    150

Gauntlets of Strength

140
  • + 3 Strength

Studded leather gloves that add brute strength.

Helm of Iron Will

975
  • + 4 Armor
  • + 4 Health Regeneration

The helmet of a legendary warrior who fell in battle.

Magic Stick

200

    Active: Energy Charge

    Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

    Quelling Blade

    100

      Active: Chop Tree

      Destroy a target tree.
      Passive: Quell

      Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

      The axe of a fallen gnome, it allows you to effectively maneuver the forest.

      Tango

      90

        Use: Devour

        Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

        Forage to survive on the battlefield.

        Ring of Protection

        175
        • + 2 Armor

        A glimmering ring that defends its bearer.

        Bracer

        505
        • + 5 / 10 Strength
        • + 2 / 4 Agility
        • + 2 / 4 Intelligence
        • + 0.75 / 1.5 Health Regeneration
        • + 50 / 100 Health

        Doubles its bonuses after minute 25.

        The bracer is a common choice to toughen up defenses and increase longevity.

        Компоненты:

        155
        140

        Magic Wand

        450
        • + 3 All Attributes

        Active: Energy Charge

        Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

        A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

        Компоненты:

        200
        50
        50

        Bottle

        675

          Active: Regenerate

          Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
          Passive: Store Rune

          Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

          An old bottle that survived the ages, the contents placed inside become enchanted.

          Iron Branch

          50
          • + 1 All Attributes

          Use: Plant Tree

          Targets the ground to plant a happy little tree that lasts for 20 seconds.

          A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

          Faerie Fire

          65
          • + 2 Damage

          Use: Imbue

          Instantly restores 85 health.

          The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

          Observer Ward

          0

            Use: Plant

            Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

            A form of half-sentient plant, often cultivated by apprentice wizards.

            Headdress

            425
            • + 0.5 Health Regeneration

            Passive: Regeneration Aura

            Grants 2 health regeneration to allies. Radius: 1200

            Creates a soothing aura that restores allies in battle.

            Компоненты:

            175

            Orb of Venom

            250

              Passive: Poison Attack

              Poisons the target, dealing 2 magical damage per second and slowing movement by -13% if the equipped hero is melee, or by -4% if they are ranged. Lasts for 2 seconds.

              Envenoms your veapon with the venom of a venomous viper.

              Enchanted Mango

              65
              • + 0.4 Health Regeneration

              Use: Eat Mango

              Instantly restores 100 mana.

              The bittersweet flavors of Jidi Isle are irresistible to amphibians.

              Observer and Sentry Wards

              50
              • OBSERVER VISION RANGE: 1600
              • OBSERVER DURATION (MINUTES): 6
              • SENTRY DURATION (MINUTES): 8
              • SENTRY TRUE SIGHT RANGE: 1000

              Use: Plant

              Plant the currently active ward. Double-Click to switch the currently active ward.

              Advancements in stacking efficiency have made wards easier to carry than ever.

              Компоненты:

              50
              0

              Smoke of Deceit

              50

                Use: Disguise

                Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

                The charlatan wizard Myrddin's only true contribution to the arcane arts.

                Boots of Speed

                500
                • + 45 Movement Speed

                Movement speed bonuses from multiple pairs of boots do not stack.

                Fleet footwear, increasing movement.

                Mantle of Intelligence

                140
                • + 3 Intelligence

                A beautiful sapphire mantle worn by generations of queens.

                Clarity

                50

                  Use: Replenish

                  Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                  Clear water that enhances the ability to meditate.

                  Power Treads

                  1400
                  • + 45 Move Speed (Ranged Heroes)
                  • + 55 Move Speed (Melee Heroes)
                  • + 10 Selected Attribute
                  • + 25 Attack Speed

                  Active: Switch Attribute

                  Switches between +10 Strength, +10 Agility, or +10 Intelligence.

                  Movement speed bonuses from multiple pairs of boots do not stack.

                  A pair of tough-skinned boots that change to meet the demands of the wearer.

                  Компоненты:

                  500
                  450
                  450

                  Soul Ring

                  805
                  • + 6 Strength
                  • + 2 Armor

                  Active: Sacrifice

                  Consume %abilityhealthcost% health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

                  A ring that feeds on the souls of those who wear it.

                  Компоненты:

                  175
                  140
                  140

                  Healing Salve

                  100

                    Use: Salve

                    Grants 30 health regeneration to the target for 13 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Heals for half the amount when cast on an ally.

                    A magical salve that can quickly mend even the deepest of wounds.

                    Aghanim's Scepter

                    4200
                    • + 10 All Attributes
                    • + 175 Health
                    • + 175 Mana

                    Passive: Ability Upgrade

                    Upgrades the ultimate, and some abilities, of all heroes.

                    The scepter of a wizard with demigod-like powers.

                    Компоненты:

                    1200
                    1000
                    1000
                    1000

                    Aghanim's Shard

                    1400

                      Passive: Ability Upgrade

                      Upgrades an existing ability or adds a new ability to your hero.

                      With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.