Статистика матча НГАУ (Б) vs НГТУ (П)

Dotabuff

Победа сил тьмы

32 42 минуты, 22 секунды 37

НГАУ (Б)

Силы света
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
19
Kleimor 4 11 15 22/7 8.2K 267/479 15K 593 0
24
FtrMnk 8 5 5 397/15 23K 645/789 27K 3.1K 4.4K
20
dervaal 9 5 13 178/12 17K 433/543 18K 216 0
21
chabrec 5 9 8 95/0 11K 296/574 22K 910 0
23
Pokemon 6 7 18 198/7 18K 458/688 24K 966 0
2
3
5
6
9
12
13
16
17
20
21
24

НГТУ (П)

Силы тьмы Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
25
Korablik 15 3 15 239/6 24K 602/812 41K 2.2K 0
20
Parabellum 1 11 22 80/0 13K 336/522 9.9K 1.3K 0
17
Mugetsu 0 14 14 33/2 9.9K 286/409 10K 54 0
26
TheKot 18 1 11 404/9 32K 776/938 48K 19K 0
23
ilyamusk 3 3 24 169/12 18K 441/725 22K 5.9K 440
1
4
7
8
10
11
14
15
18
19
22
23
HP 444 MP 375

Dazzle

Ranged - Support, Nuker, Disabler
18 +2
20 +1.4
25 +2.8
  • Скорость передвижения
    305
  • Базовая атака
    3-9
  • Базовая броня
    4
  • Дальность атаки
    575
HP 462 MP 405

Nature's Prophet

Ranged - Carry, Pusher, Escape, Nuker
19 +2.6
14 +3.2
22 +3.5
  • Скорость передвижения
    295
  • Базовая атака
    40-50
  • Базовая броня
    2.24
  • Дальность атаки
    620
HP 638 MP 255

Night Stalker

Melee - Carry, Initiator, Durable, Disabler, Nuker
23 +3
18 +2.2
15 +1.6
  • Скорость передвижения
    295
  • Базовая атака
    63-67
  • Базовая броня
    4.88
  • Дальность атаки
    150
HP 480 MP 450

Shadow Shaman

Ranged - Support, Pusher, Disabler, Nuker, Initiator
20 +2.3
16 +1.6
25 +3.5
  • Скорость передвижения
    285
  • Базовая атака
    65-72
  • Базовая броня
    5.56
  • Дальность атаки
    400
HP 570 MP 465

Jakiro

Ranged - Support, Nuker, Pusher, Disabler
25 +2.5
15 +1.2
26 +3
  • Скорость передвижения
    290
  • Базовая атака
    53-61
  • Базовая броня
    3.4
  • Дальность атаки
    400
HP 444 MP 315

Monkey King

Melee - Carry, Escape, Disabler, Initiator
18 +2.8
24 +3.7
20 +1.8
  • Скорость передвижения
    300
  • Базовая атака
    53-57
  • Базовая броня
    6.8
  • Дальность атаки
    300
HP 480 MP 420

Ancient Apparition

Ranged - Support, Disabler, Nuker
20 +1.9
20 +2.2
23 +3.1
  • Скорость передвижения
    285
  • Базовая атака
    44-54
  • Базовая броня
    2.2
  • Дальность атаки
    675
HP 516 MP 303

Abaddon

Melee - Support, Carry, Durable
22 +2.2
23 +1.3
19 +1.6
  • Скорость передвижения
    325
  • Базовая атака
    -4-6
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 593 MP 255

Slardar

Melee - Carry, Durable, Initiator, Disabler, Escape
21 +3.6
17 +2.1
15 +1.5
  • Скорость передвижения
    300
  • Базовая атака
    51-59
  • Базовая броня
    5.72
  • Дальность атаки
    150
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 683 MP 255

Lifestealer

Melee - Carry, Durable, Escape, Disabler
25 +2.4
19 +1.9
15 +1.8
  • Скорость передвижения
    320
  • Базовая атака
    41-47
  • Базовая броня
    4.04
  • Дальность атаки
    150
HP 462 MP 525

Tinker

Ranged - Carry, Nuker, Pusher
19 +2.3
17 +1.4
30 +3.3
  • Скорость передвижения
    310
  • Базовая атака
    52-58
  • Базовая броня
    6.72
  • Дальность атаки
    500
HP 480 MP 303

Vengeful Spirit

Ranged - Support, Initiator, Disabler, Nuker, Escape
20 +2.1
21 +2.1
19 +1.2
  • Скорость передвижения
    295
  • Базовая атака
    9-15
  • Базовая броня
    4.2
  • Дальность атаки
    400
HP 462 MP 450

Silencer

Ranged - Carry, Support, Disabler, Initiator, Nuker
19 +2.2
22 +2.2
25 +2.9
  • Скорость передвижения
    290
  • Базовая атака
    43-57
  • Базовая броня
    3.52
  • Дальность атаки
    600
HP 444 MP 375

Lion

Ranged - Support, Disabler, Nuker, Initiator
18 +2.4
15 +1.7
20 +3.5
  • Скорость передвижения
    290
  • Базовая атака
    49-55
  • Базовая броня
    2.4
  • Дальность атаки
    600
HP 408 MP 315

Weaver

Ranged - Carry, Escape
16 +2
17 +3.3
20 +2
  • Скорость передвижения
    275
  • Базовая атака
    54-60
  • Базовая броня
    4.4
  • Дальность атаки
    425
HP 750 MP 243

Spirit Breaker

Melee - Carry, Initiator, Disabler, Durable, Escape
28 +3.3
17 +1.7
14 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    59-69
  • Базовая броня
    3.72
  • Дальность атаки
    170
HP 795 MP 279

Tiny

Melee - Carry, Nuker, Pusher, Initiator, Durable, Disabler
30 +4
0 +0
17 +2.2
  • Скорость передвижения
    275
  • Базовая атака
    61-67
  • Базовая броня
    0
  • Дальность атаки
    150
HP 462 MP 255

Phantom Assassin

Melee - Carry, Escape
19 +2
21 +3.4
15 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    56-58
  • Базовая броня
    5.2
  • Дальность атаки
    150
HP 462 MP 303

Invoker

Ranged - Carry, Nuker, Disabler, Escape, Pusher
19 +2.6
14 +1.8
19 +4
  • Скорость передвижения
    285
  • Базовая атака
    3-11
  • Базовая броня
    1.8
  • Дальность атаки
    600
HP 498 MP 525

Outworld Devourer

Ranged - Carry, Nuker, Disabler
21 +2.9
22 +1.6
30 +4.2
  • Скорость передвижения
    315
  • Базовая атака
    49-61
  • Базовая броня
    4.52
  • Дальность атаки
    450
HP 480 MP 267

Slark

Melee - Carry, Escape, Disabler, Nuker
20 +2.1
21 +1.5
16 +1.9
  • Скорость передвижения
    300
  • Базовая атака
    58-64
  • Базовая броня
    4.2
  • Дальность атаки
    150
HP 516 MP 315

Ember Spirit

Melee - Carry, Escape, Nuker, Disabler, Initiator
22 +2.6
22 +3.2
20 +2.2
  • Скорость передвижения
    300
  • Базовая атака
    55-59
  • Базовая броня
    4.4
  • Дальность атаки
    150
HP 480 MP 243

Juggernaut

Melee - Carry, Pusher, Escape
20 +2
34 +2.8
14 +1.4
  • Скорость передвижения
    300
  • Базовая атака
    56-58
  • Базовая броня
    6.8
  • Дальность атаки
    150

Ogre Axe

1000
  • + 10 Strength

You grow stronger just by holding it.

Tranquil Boots

925
  • + 65 Movement Speed
  • + 14 Health Regeneration

Passive: Break

Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

Movement speed bonuses from multiple pairs of boots do not stack.

While they increase the longevity of the wearer, this boot is not particularly reliable.

Компоненты:

500
250
175

Observer and Sentry Wards

50
  • OBSERVER VISION RANGE: 1600
  • OBSERVER DURATION (MINUTES): 6
  • SENTRY DURATION (MINUTES): 8
  • SENTRY TRUE SIGHT RANGE: 1000

Use: Plant

Plant the currently active ward. Double-Click to switch the currently active ward.

Advancements in stacking efficiency have made wards easier to carry than ever.

Компоненты:

50
0

Staff of Wizardry

1000
  • + 10 Intelligence

A staff of magical powers passed down from the eldest mages.

Solar Crest

2600
  • + 4 Armor
  • + 4 All Attributes
  • + 25 Movement Speed
  • + 300 Mana
  • + 200 Health

Active: Shine

When cast on an ally, grants them 5 armor, 70 attack speed, 15% movement speed and a 400 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 8

A talisman forged to honor the daytime sky.

Компоненты:

1400
450
250

Aether Lens

2275
  • + 300 Mana
  • + 2.5 Mana Regeneration
  • + 225 Cast Range

Passive: Aethereal Focus

Increases targeted spell and item cast range.

Polished with the incantation of his final breath, the gift of a dying mage to his sickly son.

Компоненты:

800
700

Dust of Appearance

80

    Use: Reveal

    For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

    One may hide visage, but never volume.

    Smoke of Deceit

    50

      Use: Disguise

      Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

      The charlatan wizard Myrddin's only true contribution to the arcane arts.

      Ceremonial Robe

      0
      • + 300 Mana

      Passive: Ceremonial Aura

      Lowers enemy Status Resistance by 10% and Magic Resistance by 10%. Radius: 1200

      One of many items lost in the looting of Zelenwyr's sacred reliquary.

      Eaglesong

      2800
      • + 25 Agility

      Capturing the majestic call of an eagle, this mystical horn brings limitless dexterity to those who hear it.

      Manta Style

      4650
      • + 10 Strength
      • + 26 Agility
      • + 10 Intelligence
      • + 15 Attack Speed
      • + 10% Movement Speed

      Active: Mirror Image

      Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 28%. Illusions take 300% damage. Dispel Type: Basic Dispel

      An axe made of reflective materials that causes confusion amongst enemy ranks.

      Компоненты:

      2100
      1000

      Blink Dagger

      2250

        Active: Blink

        Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

        The fabled dagger used by the fastest assassin ever to walk the lands.

        Mjollnir

        5500
        • + 25 Damage
        • + 90 Attack Speed

        Active: Static Charge

        Places a charged shield on a target unit for 15 seconds which has a 20% chance to release a 225 magical damage shocking bolt at a nearby attacker and 4 additional enemies.
        Passive: Chain Lightning

        Grants a 25% chance on attack to release a bolt of electricity that leaps between 12 targets within a 650 radius, dealing 180 magical damage to each. Lightning proc pierces evasion. Deals 150% damage to illusions.

        Thor's magical hammer, made for him by the dwarves Brok and Eitri.

        Компоненты:

        2950
        2000

        Power Treads

        1400
        • + 45 Move Speed (Ranged Heroes)
        • + 55 Move Speed (Melee Heroes)
        • + 10 Selected Attribute
        • + 25 Attack Speed

        Active: Switch Attribute

        Switches between +10 Strength, +10 Agility, or +10 Intelligence.

        Movement speed bonuses from multiple pairs of boots do not stack.

        A pair of tough-skinned boots that change to meet the demands of the wearer.

        Компоненты:

        500
        450
        450

        Aghanim's Scepter

        4200
        • + 10 All Attributes
        • + 175 Health
        • + 175 Mana

        Passive: Ability Upgrade

        Upgrades the ultimate, and some abilities, of all heroes.

        The scepter of a wizard with demigod-like powers.

        Компоненты:

        1200
        1000
        1000
        1000

        Ogre Seal Totem

        0
        • + 12 Strength

        Active: Ogre Seal Flop

        Flop forward like an ogre seal 2 times, dealing 250 damage and slowing enemies in a 275 radius by -100% for 1.5 second on each bounce. 400 bounce distance.

        Drum of Endurance

        1650
        • + 7 Strength
        • + 7 Intelligence

        Active: Endurance

        Consumes a charge and gives +45 attack speed and +13% movement speed to nearby allies for 6 seconds. Comes with 8 charges. Radius: 1200
        Passive: Swiftness Aura

        Grants 20 movement speed to allies. Radius: 1200

        A relic that enchants the bodies of those around it for swifter movement in times of crisis.

        Компоненты:

        450
        450
        250

        Silver Edge

        5450
        • + 60 Damage
        • + 35 Attack Speed

        Active: Shadow Walk

        Makes you invisible for 17 seconds, or until you attack or cast a spell. While invisible, you move 25% faster and can move through units. Attacking to end the invisibility will deal 300 bonus physical damage and disable their passive abilities for 6 seconds.

        Once used to slay an unjust king, only to have the kingdom erupt into civil war in the aftermath.

        Компоненты:

        3000
        2200

        Phase Boots

        1500
        • + 50 Movement Speed
        • + 18 Damage (MELEE)
        • + 12 Damage (RANGED)
        • + 4 Armor

        Active: Phase

        Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

        Movement speed bonuses from multiple pairs of boots do not stack.

        Boots that allow the wearer to travel between the ether.

        Компоненты:

        500
        550
        450

        Eul's Scepter of Divinity

        2625
        • + 10 Intelligence
        • + 2.5 Mana Regeneration
        • + 20 Movement Speed

        Active: Cyclone

        Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

        A mysterious scepter passed down through the ages, its disruptive winds can be used for good or evil.

        Компоненты:

        1000
        700
        250

        Sange and Yasha

        4200
        • + 16 Strength
        • + 16 Agility
        • + 25% Status Resistance
        • + 20 Attack Speed
        • + 12% Movement Speed
        • + 25% Health Regen and Lifesteal Amp
        • + 25% Slow Resistance

        Sange and Yasha, when attuned by the moonlight and used together, become a very powerful combination.

        Компоненты:

        2100
        2100

        Bracer

        505
        • + 5 / 10 Strength
        • + 2 / 4 Agility
        • + 2 / 4 Intelligence
        • + 0.75 / 1.5 Health Regeneration
        • + 50 / 100 Health

        Doubles its bonuses after minute 25.

        The bracer is a common choice to toughen up defenses and increase longevity.

        Компоненты:

        155
        140

        Ninja Gear

        0
        • + 20 Agility
        • + 20 Movement Speed

        Active: Solitary Disguise

        Casts Smoke of Deceit on yourself only.

        Valuable equipment recovered by a young explorer sifting through the flotsam and detritus drifting in the void.

        Magic Wand

        450
        • + 3 All Attributes

        Active: Energy Charge

        Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

        A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

        Компоненты:

        200
        50
        50

        Spirit Vessel

        2780
        • + 1.75 Mana Regeneration
        • + 2 Armor
        • + 375 Health

        Active: Soul Release

        When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.

        Компоненты:

        880
        1000

        Orchid Malevolence

        3275
        • + 40 Attack Speed
        • + 10 Damage
        • + 3.25 Mana Regeneration
        • + 6.0 Health Regeneration
        • + 10 Intelligence

        Active: Soul Burn

        Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

        A garnet rod constructed from the essence of a fire demon.

        Компоненты:

        1625
        1200

        Sentry Ward

        50

          Use: Plant

          Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

          A form of plant originally grown in the garden of a fearful king.

          Black King Bar

          4050
          • + 10 Strength
          • + 24 Damage

          Active: Avatar

          Applies a basic dispel. Grants 60% Magic resistance and immunity to pure and reflected damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 Dispel Type: Basic Dispel

          A powerful staff imbued with the strength of giants.

          Компоненты:

          1000
          1600

          Mind Breaker

          0
          • + 45 Magic Attack Damage
          • + 30 Attack Speed

          Passive: Silence Strike

          The next attack silences the hit enemy for 2 seconds.

          A bewitching blade of indeterminate form capable of piercing the psyche of even the most willful foe.

          Shiva's Guard

          5175
          • + 5 Intelligence
          • + 5 Strength
          • + 5 Agility
          • + 5 Health Regeneration
          • + 15 Armor

          Active: Arctic Blast

          Emits a freezing wave that causes enemies to take 15% more damage from spells for 16 seconds, deals 200 magical damage and slows their movement by -40% for 4 seconds. Deals 150% damage to illusions. Radius: 900
          Passive: Freezing Aura

          Reduces the attack speed of all enemies by -45 and all heals, regeneration and lifesteal by 25%. Radius: 1200

          Said to have belonged to a goddess, today it retains much of its former power.

          Компоненты:

          1725
          1400

          Abyssal Blade

          6250
          • + 35 Damage
          • + 250 Health
          • + 10 Health Regeneration
          • + 10 Strength

          Active: Overwhelm

          Stuns a target enemy unit for 1.6 seconds. Pierces Spell Immunity.
          Passive: Bash

          Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 120 bonus physical damage. Bash chance for ranged heroes is 10%.
          Passive: Damage Block

          Grants a 60% chance to block 70 damage from incoming attacks on melee heroes, and 35 damage on ranged.

          The lost blade of the Commander of the Abyss, this edge cuts into an enemy's soul.

          Компоненты:

          2875
          1700

          Orb of Corrosion

          875
          • + 3 Armor
          • + 25 Attack Speed

          Passive: Corrosion

          Dealing 5 damage per second, and slowing movement by 13% if the equipped hero is melee, or by 4% if they are ranged and reduces heals, health regeneration, lifesteal and spell lifesteal by 20% . Affects Buildings Lasts for 3 seconds.

          Seepage from the wounds of a warrior deity, sealed in an arcanist's orb following a campaign of vicious slaughter.

          Компоненты:

          250
          175
          450

          Mage Slayer

          2825
          • + 20% Magic Resistance
          • + 45 Attack Speed
          • + 2 Mana Regeneration
          • + 10 Intelligence

          Passive: Mage Slayer

          Places a debuff when you attack enemies, dealing 25 damage per second and causing them to do 40% less spell damage for 3 seconds.

          Forged by a secret order in The Third Age of Praxa'cia to fell the False King.

          Компоненты:

          800
          1625

          Bottle

          675

            Active: Regenerate

            Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
            Passive: Store Rune

            Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

            An old bottle that survived the ages, the contents placed inside become enchanted.

            Null Talisman

            505
            • + 5 / 10 Intelligence
            • + 2 / 4 Strength
            • + 2 / 4 Agility
            • + 3 / 6% Max Mana Bonus
            • + 1.0 / 2.0 Mana Regeneration

            Doubles its bonuses after minute 25.

            A small gemstone attached to several chains.

            Компоненты:

            155
            140

            Hurricane Pike

            4450
            • + 15 Intelligence
            • + 200 Health
            • + 20 Agility
            • + 15 Strength
            • + 150 Attack Range (Ranged Only)

            Active: Hurricane Thrust

            Pushes you and target enemy 450 units away from each other, and for 6 seconds, allows you to make 5 attacks against the target without range restrictions and with +100 attack speed. Can be cast on self or allies to push the target 600 units in the direction it is facing. Enemy Range: 450
            Passive: Dragon's Reach

            Increases attack range of ranged heroes.

            A legendary pike once held as royal sigil of the ancient wyvern riders.

            Компоненты:

            2200
            1900

            Ghost Scepter

            1500
            • + 5 All Attributes

            Active: Ghost Form

            You enter ghost form for 4 seconds, becoming immune to physical damage, but are unable to attack and -40% more vulnerable to magic damage.

            Imbues the wielder with a ghostly presence, allowing them to evade physical damage.

            Echo Sabre

            2700
            • + 20 Damage
            • + 15 Strength
            • + 1.75 Mana Regeneration

            Passive: Echo Strike

            Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 0.8 seconds on the first strike.

            A deceptively swift blade imbued with resonant magic.

            Компоненты:

            1000
            1000
            700

            Assault Cuirass

            5125
            • + 30 Attack Speed
            • + 10 Armor

            Passive: Assault Aura

            Grants 30 attack speed and 5 armor to nearby allied units and structures, and decreases nearby enemy unit and structure armor by -5. Radius: 1200

            Forged in the depths of the nether reaches, this hellish mail provides an army with increased armor and attack speed.

            Компоненты:

            1400
            2000
            425

            Revenant's Brooch

            4900
            • + 70 Damage
            • + 20% Spell Lifesteal

            Toggle: Phantom Province

            When enabled, attacks cost 50 mana, deal magical damage, and can hit ethereal units, but cannot crit.

            The cursed brooch of a fallen guardian who stalks forever between the veil of life and death.

            Компоненты:

            3400
            700

            Harpoon

            4700
            • + 25 Damage
            • + 25 Strength
            • + 10 Agility
            • + 10 Intelligence
            • + 2.0 Mana Regeneration

            Active: Draw Forth

            When targeting an enemy, fire a harpoon at them, that pulls you and the target closer together, up to 35% of the distance between you and your target. If the caster is melee, the hero and target are always pulled to within melee distance of each other.
            Passive: Echo Strike

            Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 1 seconds on each strike. Echo Strike cooldown: 5s

            Компоненты:

            2700
            1000

            Aghanim's Shard

            1400

              Passive: Ability Upgrade

              Upgrades an existing ability or adds a new ability to your hero.

              With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.