Статистика матча ПГНИУ СПО(А) vs НАТК (А)

Dotabuff

Победа сил света

16 10 минут, 14 секунд 5

ПГНИУ СПО (А)

Силы тьмы
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
7
dispersion 1 3 0 30/7 3.1K 282/324 4.4K 0 0
5
yksyc 0 4 0 4/1 1.7K 146/194 2K 0 0
7
atlantissaga 0 1 0 52/6 3.5K 295/350 3.1K 0 0
5
akamatsu 2 5 2 36/1 3.6K 317/236 4.5K 0 0
5
vanyapolicai 2 4 2 5/0 2.2K 195/223 2.3K 0 0
1
4
7
8
10
11
14
15
18
19
22
23

Им.Белкина

Силы света Победитель
Игрок У С П ДК/НО NET ЗМ/ОМ Урон УПС Исц Предметы
6
kwinji 0 5 12 5/0 2.4K 240/299 3.8K 0 189
9
Mist 3 0 2 55/16 5K 430/514 5.3K 611 0
8
CryingHollow 0 0 5 73/4 4.7K 428/398 5.1K 0 0
9
blade 9 0 1 73/8 6.7K 621/531 7.1K 368 125
6
stylizm 4 0 4 4/6 2.5K 245/271 4.5K 85 0
2
3
5
6
9
12
13
16
17
20
21
24
HP 462 MP 375

Techies

Ranged - Nuker, Disabler
19 +2.5
14 +1.3
25 +3
  • Скорость передвижения
    300
  • Базовая атака
    3-5
  • Базовая броня
    4.8
  • Дальность атаки
    600
HP 606 MP 291

Clockwerk

Melee - Initiator, Disabler, Durable, Nuker
27 +3.1
13 +2.1
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    8-10
  • Базовая броня
    3.6
  • Дальность атаки
    150
HP 588 MP 351

Lycan

Melee - Carry, Pusher, Durable, Escape
26 +3
18 +1.8
23 +1.2
  • Скорость передвижения
    305
  • Базовая атака
    4-9
  • Базовая броня
    3.6
  • Дальность атаки
    150
HP 462 MP 267

Pangolier

Melee - Carry, Nuker, Disabler, Durable, Escape, Initiator
19 +2.7
18 +2.8
16 +2.2
  • Скорость передвижения
    295
  • Базовая атака
    8-14
  • Базовая броня
    5.6
  • Дальность атаки
    150
HP 462 MP 291

Shadow Fiend

Ranged - Carry, Nuker
19 +2.7
25 +3.5
18 +2.2
  • Скорость передвижения
    305
  • Базовая атака
    41-47
  • Базовая броня
    6
  • Дальность атаки
    525
HP 120 MP 375

Medusa

Ranged - Carry, Disabler, Durable
0 +0
22 +3.6
25 +3.6
  • Скорость передвижения
    275
  • Базовая атака
    48-54
  • Базовая броня
    3.4
  • Дальность атаки
    600
HP 638 MP 375

Alchemist

Melee - Carry, Support, Durable, Disabler, Initiator, Nuker
23 +2.7
22 +1.5
25 +1.8
  • Скорость передвижения
    295
  • Базовая атака
    50-56
  • Базовая броня
    3.52
  • Дальность атаки
    150
HP 638 MP 291

Tusk

Melee - Initiator, Disabler, Nuker
23 +3.9
23 +2.1
18 +1.7
  • Скорость передвижения
    310
  • Базовая атака
    50-54
  • Базовая броня
    4.68
  • Дальность атаки
    150
HP 534 MP 303

Marci

Melee - Support, Carry, Initiator, Disabler, Escape
23 +3
20 +1.8
19 +1.5
  • Скорость передвижения
    315
  • Базовая атака
    7-13
  • Базовая броня
    4
  • Дальность атаки
    150
HP 498 MP 351

Luna

Ranged - Carry, Nuker, Pusher
21 +2.2
24 +3.4
23 +1.9
  • Скорость передвижения
    325
  • Базовая атака
    50-56
  • Базовая броня
    6.8
  • Дальность атаки
    330
HP 615 MP 291

Earthshaker

Melee - Support, Initiator, Disabler, Nuker
22 +3.7
12 +1.4
18 +2.1
  • Скорость передвижения
    315
  • Базовая атака
    49-59
  • Базовая броня
    3.92
  • Дальность атаки
    150
HP 534 MP 405

Shadow Demon

Ranged - Support, Disabler, Initiator, Nuker
23 +2.6
18 +2.2
22 +3.6
  • Скорость передвижения
    290
  • Базовая атака
    51-55
  • Базовая броня
    2.88
  • Дальность атаки
    500
HP 426 MP 327

Hoodwink

Ranged - Support, Nuker, Escape, Disabler
17 +2
24 +3.6
21 +2.9
  • Скорость передвижения
    310
  • Базовая атака
    46-53
  • Базовая броня
    4.8
  • Дальность атаки
    575
HP 570 MP 267

Beastmaster

Melee - Initiator, Disabler, Durable, Nuker
25 +2.9
22 +1.6
16 +1.2
  • Скорость передвижения
    305
  • Базовая атака
    5-9
  • Базовая броня
    3.4
  • Дальность атаки
    150
HP 462 MP 315

Bounty Hunter

Melee - Escape, Nuker
19 +2.5
21 +2.6
20 +1.9
  • Скорость передвижения
    325
  • Базовая атака
    54-62
  • Базовая броня
    9.2
  • Дальность атаки
    150
HP 570 MP 267

Ursa

Melee - Carry, Durable, Disabler
25 +2.4
18 +2.8
16 +1.5
  • Скорость передвижения
    310
  • Базовая атака
    42-46
  • Базовая броня
    4.6
  • Дальность атаки
    150
HP 683 MP 291

Axe

Melee - Initiator, Durable, Disabler, Carry
25 +2.8
20 +1.7
18 +1.6
  • Скорость передвижения
    315
  • Базовая атака
    55-59
  • Базовая броня
    3.2
  • Дальность атаки
    150
HP 593 MP 291

Dragon Knight

Melee - Carry, Pusher, Durable, Disabler, Initiator, Nuker
21 +3.6
16 +2
18 +1.7
  • Скорость передвижения
    315
  • Базовая атака
    55-61
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 728 MP 351

Timbersaw

Melee - Nuker, Durable, Escape
27 +3.5
16 +1.6
23 +2.7
  • Скорость передвижения
    285
  • Базовая атака
    50-54
  • Базовая броня
    2.56
  • Дальность атаки
    150
HP 498 MP 279

Viper

Ranged - Carry, Durable, Initiator, Disabler
21 +2.4
21 +2.7
17 +2
  • Скорость передвижения
    275
  • Базовая атака
    48-50
  • Базовая броня
    2.2
  • Дальность атаки
    575
HP 480 MP 450

Queen of Pain

Ranged - Carry, Nuker, Escape
20 +2.4
22 +2.5
25 +3.4
  • Скорость передвижения
    290
  • Базовая атака
    51-57
  • Базовая броня
    3.52
  • Дальность атаки
    550
HP 498 MP 525

Outworld Devourer

Ranged - Carry, Nuker, Disabler
21 +2.9
22 +1.6
30 +4.2
  • Скорость передвижения
    315
  • Базовая атака
    49-61
  • Базовая броня
    4.52
  • Дальность атаки
    450
HP 480 MP 405

Leshrac

Ranged - Carry, Support, Nuker, Pusher, Disabler
20 +2.8
17 +2.5
22 +3.5
  • Скорость передвижения
    325
  • Базовая атака
    49-53
  • Базовая броня
    3.72
  • Дальность атаки
    575
HP 462 MP 303

Invoker

Ranged - Carry, Nuker, Disabler, Escape, Pusher
19 +2.6
14 +1.8
19 +4
  • Скорость передвижения
    285
  • Базовая атака
    3-11
  • Базовая броня
    1.8
  • Дальность атаки
    600

Chainmail

550
  • + 4 Armor

A medium weave of metal chains.

Boots of Speed

500
  • + 45 Movement Speed

Movement speed bonuses from multiple pairs of boots do not stack.

Fleet footwear, increasing movement.

Wind Lace

250
  • + 20 Movement Speed

Bonuses from multiple Wind Laces do not stack.

Hasten to battle on wind-touched heels.

Magic Stick

200

    Active: Energy Charge

    Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

    Iron Branch

    50
    • + 1 All Attributes

    Use: Plant Tree

    Targets the ground to plant a happy little tree that lasts for 20 seconds.

    A seemingly ordinary branch, its ironlike qualities are bestowed upon the bearer.

    Wraith Band

    505
    • + 5 / 10 Agility
    • + 2 / 4 Strength
    • + 2 / 4 Intelligence
    • + 5 / 10 Attack Speed
    • + 1.75 / 3.5 Armor

    Doubles its bonuses after minute 25.

    A circlet with faint whispers echoing about it.

    Компоненты:

    155
    140

    Power Treads

    1400
    • + 45 Move Speed (Ranged Heroes)
    • + 55 Move Speed (Melee Heroes)
    • + 10 Selected Attribute
    • + 25 Attack Speed

    Active: Switch Attribute

    Switches between +10 Strength, +10 Agility, or +10 Intelligence.

    Movement speed bonuses from multiple pairs of boots do not stack.

    A pair of tough-skinned boots that change to meet the demands of the wearer.

    Компоненты:

    500
    450
    450

    Magic Wand

    450
    • + 3 All Attributes

    Active: Energy Charge

    Instantly restores 15 health and mana per charge stored. Max 20 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    A simple wand used to channel magic energies, it is favored by apprentice wizards and great warlocks alike.

    Компоненты:

    200
    50
    50

    Phase Boots

    1500
    • + 50 Movement Speed
    • + 18 Damage (MELEE)
    • + 12 Damage (RANGED)
    • + 4 Armor

    Active: Phase

    Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

    Movement speed bonuses from multiple pairs of boots do not stack.

    Boots that allow the wearer to travel between the ether.

    Компоненты:

    500
    550
    450

    Ring of Protection

    175
    • + 2 Armor

    A glimmering ring that defends its bearer.

    Bracer

    505
    • + 5 / 10 Strength
    • + 2 / 4 Agility
    • + 2 / 4 Intelligence
    • + 0.75 / 1.5 Health Regeneration
    • + 50 / 100 Health

    Doubles its bonuses after minute 25.

    The bracer is a common choice to toughen up defenses and increase longevity.

    Компоненты:

    155
    140

    Seeds of Serenity

    0
    • + 150 Health
    • + 4 Health Regeneration

    Active: Verdurous Dale

    Target the ground with a 400 radius. Provides +10 health regeneration to all allied units while they are in the area of effect. Lasts 14 seconds.

    An evergreen sprout treasured by the woodkin and highly coveted by interlopers and their like.

    Quelling Blade

    100

      Active: Chop Tree

      Destroy a target tree.
      Passive: Quell

      Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

      The axe of a fallen gnome, it allows you to effectively maneuver the forest.

      Claymore

      1350
      • + 20 Damage

      A sword that can cut through armor, it's a commonly chosen first weapon for budding swordsmen.

      Orb of Corrosion

      875
      • + 3 Armor
      • + 25 Attack Speed

      Passive: Corrosion

      Dealing 5 damage per second, and slowing movement by 13% if the equipped hero is melee, or by 4% if they are ranged and reduces heals, health regeneration, lifesteal and spell lifesteal by 20% . Affects Buildings Lasts for 3 seconds.

      Seepage from the wounds of a warrior deity, sealed in an arcanist's orb following a campaign of vicious slaughter.

      Компоненты:

      250
      175
      450

      Cornucopia

      1200
      • + 5 Health Regeneration
      • + 2 Mana Regeneration
      • + 7 Damage

      Circlet

      155
      • + 2 All Attributes

      An elegant circlet designed for human princesses.

      Healing Lotus

      0

        Use: Eat Lotus

        Instantly restores 125 health and mana.

        Faded Broach

        0
        • + 150 Mana
        • + 15 Movement Speed

        A life-saving jewel bestowed upon a young queen by a kindly vizier.

        Arcane Boots

        1300
        • + 45 Movement Speed
        • + 0.5 Mana Regeneration

        Active: Replenish Mana

        Restores 175 mana to all nearby allies. Radius: 1200
        Passive: Basilius Aura

        Grants 1 mana regeneration to allies. Radius: 1200

        Movement speed bonuses from multiple pairs of boots do not stack.

        Magi equipped with these boots are valued in battle.

        Компоненты:

        500
        425

        Blight Stone

        300

          Passive: Lesser Corruption

          Your attacks reduce the target's armor by -2 for 8 seconds.

          An unnerving stone unearthed beneath the Fields of Endless Carnage.

          Faerie Fire

          65
          • + 2 Damage

          Use: Imbue

          Instantly restores 85 health.

          The ethereal flames from the ever-burning ruins of Kindertree ignite across realities.

          Bottle

          675

            Active: Regenerate

            Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
            Passive: Store Rune

            Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

            An old bottle that survived the ages, the contents placed inside become enchanted.

            Sentry Ward

            50

              Use: Plant

              Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1000 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

              A form of plant originally grown in the garden of a fearful king.

              Tango

              90

                Use: Devour

                Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal amount. Comes with 3 charges. Can be used on an allied hero to give them one Tango. Tree Range: 165

                Forage to survive on the battlefield.

                Gloves of Haste

                450
                • + 20 Attack Speed

                A pair of magical gloves that seems to render weapons weightless.

                Blades of Attack

                450
                • + 9 Damage

                The damage of these small, concealable blades should not be underestimated.

                Broom Handle

                0
                • + 50 Attack Range (Melee Only)
                • + 8 Damage
                • + 4 Armor

                The surprisingly dangerous creation of an apprentice sorcerer with a strange fondness for brooms.

                Helm of the Dominator

                2625
                • + 6 All Attributes
                • + 6 Armor
                • + 6 Health Regeneration

                Active: Dominate

                Takes control of one neutral, non-ancient target unit and sets its movement speed to 380 and max health to a minimum of 1000. Also provides the unit with +25 base attack damage, +12 health regen, +4 mana regen and +4 armor. Dominated units with a max health of greater than 1000 retain their original max health. Grants the caster the gold and experience bounty of the dominated creep. Dominated unit's bounty is set to 100 gold.

                The powerful headpiece of a dead necromancer.

                Компоненты:

                975
                1000

                Duelist Gloves

                0
                • + 12 Damage

                Passive: Boldness

                Grants 20 attack speed as long as there are enemy heroes within 1200 units.

                Dust of Appearance

                80

                  Use: Reveal

                  For 12 seconds, creates an area that reveals and slows invisible heroes by -20% in a 1050 radius where the caster was standing. Invisible units revealed by dust take 25 damage. The debuff effect on enemies lingers for 8s after leaving the area of effect.

                  One may hide visage, but never volume.

                  Smoke of Deceit

                  50

                    Use: Disguise

                    Turns the caster and all allied player-controlled units in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight.

                    The charlatan wizard Myrddin's only true contribution to the arcane arts.

                    Tranquil Boots

                    925
                    • + 65 Movement Speed
                    • + 14 Health Regeneration

                    Passive: Break

                    Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

                    Movement speed bonuses from multiple pairs of boots do not stack.

                    While they increase the longevity of the wearer, this boot is not particularly reliable.

                    Компоненты:

                    500
                    250
                    175

                    Observer and Sentry Wards

                    50
                    • OBSERVER VISION RANGE: 1600
                    • OBSERVER DURATION (MINUTES): 6
                    • SENTRY DURATION (MINUTES): 8
                    • SENTRY TRUE SIGHT RANGE: 1000

                    Use: Plant

                    Plant the currently active ward. Double-Click to switch the currently active ward.

                    Advancements in stacking efficiency have made wards easier to carry than ever.

                    Компоненты:

                    50
                    0

                    Clarity

                    50

                      Use: Replenish

                      Grants 6 mana regeneration to the target for 25 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost.

                      Clear water that enhances the ability to meditate.

                      Arcane Ring

                      0
                      • + 6 Intelligence
                      • + 2 Armor

                      Active: Replenish Mana

                      Restores 65 mana to all nearby allies. Radius: 1200

                      Once a prized heirloom of a minor lord's house.

                      Aghanim's Scepter

                      4200
                      • + 10 All Attributes
                      • + 175 Health
                      • + 175 Mana

                      Passive: Ability Upgrade

                      Upgrades the ultimate, and some abilities, of all heroes.

                      The scepter of a wizard with demigod-like powers.

                      Компоненты:

                      1200
                      1000
                      1000
                      1000

                      Aghanim's Shard

                      1400

                        Passive: Ability Upgrade

                        Upgrades an existing ability or adds a new ability to your hero.

                        With origins known only to a single wizard, fragments of this impossible crystal are nearly as coveted as the renowned scepter itself.